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891108 Posts in 33521 Topics- by 24766 Members - Latest Member: karlari84

June 18, 2013, 10:48:49 PM
TIGSource ForumsDeveloperTechnical (Moderators: Glaiel-Gamer, ThemsAllTook)Feasibility of Unity 2D Development
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cjke.7777
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« Reply #30 on: August 03, 2012, 03:54:46 AM »

Just wanted to add my 2c. Flashpunk coupled with actionscript 3 is a powerful mix: it's quick to prototype so you're spending time on game mechanic instead of bootstrapping. Also you essentially have a guaranteed compatibility base if the user is sitting on a computer.

Just to clarify something said above about haxepunk. It is a port of the flashpunk framework, although not officially supported by the original developers of flashpunk.
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RyanHuggins
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« Reply #31 on: August 03, 2012, 11:38:13 AM »

Okay, well this will be my final decision then. I'll use FlashDevelop with Haxe/AS3 and Haxepunk/Flashpunk/Flixel, whichever I determine is better in the long run. If the performance of this game isn't what I want it to be, I will look into Unity from a 2D development standpoint in more detail, but potentially just purchase Game Maker Studio and work in that engine for awhile (and let college classes teach whatever languages they do).

I feel like that sounds good. Thanks for all of the help, I've managed to make a decision based on what a lot of you have said. It seems like Flash is a nice platform, but some people have said it is "dying" (I don't quite believe this yet) though the performance hits it can take sometimes may be the only defining detail that determines whether I use it or not. Oh, and also the music handling capabilities, which is another big reason why I left Game Maker.
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cjke.7777
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« Reply #32 on: August 03, 2012, 05:34:18 PM »

I don't want to start a 'flash is dead' debate but in reality flash is far from dead - it's simply not a viable option for websites anymore. No one wants to wait 2 minutes for a flash site to load - people want content, and people want it yesterday.

So this will have a positive effect on Flash - and Adobe has already started to show it. Flash's target is gaming, the market is big enough to support it. So flash is far from dead.

@op - we'll probably see you across at the FlashPunk forums
http://flashpunk.net/forums/

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