Today, still working on the alt characters. Focussing on a specific one today, the first one you can unlock, temp name protobot.
At first, the idea with him was that he'd be kind of a "joke character". It would start out as a very, very good character. Stronger, faster and all around better than the first. But as you play, it starts breaking down and losing pieces, revealing a very shitty piece of junk skeleton of a robot underneath, eventually becoming almost unplayable. Subweapons malfunctioning when you shoot them, the main machinegun overloading or something, thick black smoke coming out of the back. That kind of thing. It would force you to go through the game very fast to stand any chance against the final boss. I'm not sure if im still going to go with that idea, its a kind of funny concept but isnt very fun, and I find its pretty difficult to convey whats happening to the player without outright explaining it in the character select screen (which would kind of ruin it of course).
I got a few ideas for it though, like a weird heads up display panel with a command line-like computer screen that prints out warning messages and goes nuts when the robot starts to break down, bringing attention to that moment so the player notices when a big chunk of the sprite falls off. Or even having the heads up display itself stop working, break down, fall apart. Not sure! Ill just make it a normal robot for now and experiment a little later, see if it works or not.
I didn't draw the driver portraits yet, ill do all of them in one shot later on, but for this guy I was thinking of a smarmy, flippant hero parody sort of character with a perpetual shit-eating grin and sleek hair. You know the type.