I have a questions about gameplay in Visual Novel, becouse I make some plan of events ( really dont know how to translate this in english) and desgined some characters.
This game would be a Visual Novel, player would make decisions, what would have influence in future. In this project I just wanna show a lots of things that I learned from the life and the issue of lots of problem.
Player would have 2 types of decision:
1. Decisions that would be consistant with that what protagonist do before.
2. Decisions that would trying to change the protagonist.
I want to make 2 "screens" of gameplay:http://imgur.com/wrQ97
1. There would be "right" game screen. Here player see protagonist and etc. .
2. There would be first person narrative text (I would give it up and replace with narrator, but I don't have money for that ). I also think about do something like the black screen with white letters whose was in old movies ( http://t0.gstatic.com/images?q=tbn:ANd9GcTYzxxQlk_u--EaQoDzblHv4drUMzHBkq5XmBKhfdRVJ5ld5dbGEbcCMyBC
This wouldn't be issue for players to look at text and then a game screen ?
What do you think about that project ?