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878331 Posts in 32916 Topics- by 24330 Members - Latest Member: Mustaklaki

May 21, 2013, 04:21:52 PM
TIGSource ForumsDeveloperBusinessUnpaid WorkNeeded a pixel artist for a game (possible pay!)
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manabreak
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harri_pellikka@hotmail.com
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« on: August 04, 2012, 08:12:43 AM »

Hello there!

I've been fiddling around with a few game ideas, prototyping some, and developing some even further. Now I think I have enough ground work done that I could start a real game based on it, but let's face it - I'm almost good for nothing when it comes to graphics.

This game would be a 2D multiplayer platformer game relying heavily on physics. The players would control wizards and explore a vast, randomly generated worlds while tackling against monsters and collecting new spells and items. "Terraria", "Final Fantasy" and "Breathe of Fire" are just some games that would explain the graphical style I'm going after.

So, I'm looking for someone with enough spare time to do the graphics for this project. Your job would involve doing the graphics of the characters, animations, items etc. while I would concentrate on the programming aspect. There's no money involved in the creative process, but if and when the game becomes complete, you will of course be entitled to a certain amount of income. Maybe it could be called a "hobby project with a possible income in the future". Smiley

What about me, then? I'm a graduate student, majoring in information processing science. Despite being "just a student", I already have a professional background in making games and 3D development. I have a strong affection towards game development and I know for sure I will set up my own game company in the next few years.

If you're interested, please feel free to contact and we'll discuss more. Smiley
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Houndninja
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« Reply #1 on: August 13, 2012, 04:13:06 AM »

What position are you taking? I assume designer, also do you have a programmer?
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manabreak
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« Reply #2 on: August 13, 2012, 04:14:59 AM »

I'm mainly programming the game myself. The design process is started by me, but everyone in the project will have their voices heard.
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