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1048135 Posts in 42495 Topics- by 34380 Members - Latest Member: ash2916

October 02, 2014, 04:26:43 AM
TIGSource ForumsCommunityCompetitionsOld CompetitionsBootleg DemakesKatamaran Vs Dalmatian Giraffe -UPDATED (v1.1)
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Author Topic: Katamaran Vs Dalmatian Giraffe -UPDATED (v1.1)  (Read 29991 times)
moi
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« on: September 04, 2008, 04:42:33 PM »

An awesome entry for the demake compo by : PoliceDanceclub, Kobel and Moi.

Official compo entry is V1.0
DOWNLAOD VERSION 1.0

But if you intend to play the game longer, you should play Version 1.1 released after the deadline, so not the official compo version
DOWNLAOD VERSION 1.1


 

CHANGELIST FOR VERSION 1.1 (september 11)
--------------------------
-Managed to stop the game from raping the CPU

CHANGELIST FOR VERSION 1.0 (september 7)
--------------------------
-added warning against epilepsy
-game autosaves every time you beat 3 levels (you can continue from menu screen)
-decreased frequency of flash sequences
-tried to make them a bit less annoying too
-minor fixes in maps

Screens



« Last Edit: September 11, 2008, 11:00:22 AM by moi » Logged

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Agh
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« Reply #1 on: September 04, 2008, 06:31:48 PM »

You should really put the seizure-warning in the game, because nobody reads readmes.
Although I'm no epileptic those flashing images made me feel really uncomfortable and nauseous.
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Cheater‽
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« Reply #2 on: September 04, 2008, 06:33:56 PM »

those flashing images made me feel really uncomfortable and nauseous.
A CHALLENGE!
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moi
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« Reply #3 on: September 04, 2008, 06:58:05 PM »

You should really put the seizure-warning in the game, because nobody reads readmes.
Although I'm no epileptic those flashing images made me feel really uncomfortable and nauseous.
So you reached level 7 already ?
and yeah maybe I'll put it in game for next version.
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MekanikDestructiwKommando
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« Reply #4 on: September 04, 2008, 10:46:34 PM »

I got bored after level 12.. but pretty fun :D
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There have always been interactive experiences that go beyond entertainment.  For example, if mafia games are too fun for you, then you can always join the mafia.
policedanceclub
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« Reply #5 on: September 05, 2008, 01:41:05 AM »

UH OH.
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« Reply #6 on: September 05, 2008, 09:39:01 AM »

I HUNGER
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moi
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« Reply #7 on: September 05, 2008, 10:23:04 AM »

There are only 15 levels. Thanks for comments. Gentleman
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Noyb
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« Reply #8 on: September 05, 2008, 03:58:27 PM »

*SEMI-SPOILERS*

Made it to level 14 before I lost (lives seem so arbitrary in this game). I lost one life because there wasn't a way back to the pacific when I go into space too early on the continental stage, and two trying to chase down the last few planets on the solar system stage. I'm probably not going back to the game, though, since the early levels take way too long.

I liked the reinterpretation of the sheer horror of a giant ball rolling everything up, but by the levels around the ocean/earth's surface stage, the Lovecraftian flavor text shows up far too frequently, breaking my stride.

Overall, I like the atmosphere, and the gameplay works well (apart from me not realizing I can roll past a fence I couldn't absorb in the level with all the people in the center.) Nice job!
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« Reply #9 on: September 05, 2008, 04:10:25 PM »

I liked the reinterpretation of the sheer horror of a giant ball rolling everything up, but by the levels around the ocean/earth's surface stage, the Lovecraftian flavor text shows up far too frequently, breaking my stride.
Good thing you didn't play 15. Like, seriously.
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moi
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« Reply #10 on: September 05, 2008, 05:48:09 PM »

Yeah maybe I should include some sort of savepoint, what do you think?
As for the continental stage there is an order in which to absorb the countries
carribean,central america, venezuela,peru,chile,alaska,groenland, brasil,usa and canada, you have to take the southern route to go around the continent at least two times

And maybe I will lower the frequency of the flashes too for the next version.
Gathering ideas....

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ExciteMike
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« Reply #11 on: September 05, 2008, 05:52:43 PM »

Saving would be super nice.  I kind of want to see the rest, but playing through the first few levels again just doesn't sound fun.  I got up to the "cult of impostors" level.
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Selben Coirlo
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totally awesp,e/

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« Reply #12 on: September 05, 2008, 09:05:00 PM »

I got to 14 and died trying to chase down the damn planets. Too bad, I wanted to hear my song  :D
Oh and just to give credit where credit is due (or not give it where it isn't), the only thing I contributed to this project was a short piece of music. I expected a sort of honorable mention, not to be sandwiched in between the two creators in some kind of... sandwich. Now I feel like I'm stealing their thunder Embarrassed
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moi
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« Reply #13 on: September 05, 2008, 11:04:54 PM »

take advantage of this man sandwich while it lasts.
And maybe I'll make the planets level easier because it can be a bit annoying chasing them yeah..
wow the list is getting longer already Tired
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ImaginaryThomas
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« Reply #14 on: September 06, 2008, 06:18:01 AM »

Love it! Well done!
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moi
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« Reply #15 on: September 06, 2008, 04:21:28 PM »

thanks Beer!
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moi
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« Reply #16 on: September 06, 2008, 08:02:36 PM »

New version uploaded!
See first post for download link and changelist.
Now there's an autosave to avoid replaying previous levels  Gentleman
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Selben Coirlo
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totally awesp,e/

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« Reply #17 on: September 07, 2008, 12:36:08 AM »

Continue from level * menu option totally didn't work for me  Cry
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moi
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« Reply #18 on: September 07, 2008, 04:23:32 AM »

 Wow, you're totally right, must be some sort of bug that popped up on the last compile, I'll fix that as soon as I get back home later today, in the meanwhile I'll remove the download link  Embarrassed
« Last Edit: September 07, 2008, 04:42:32 AM by moi » Logged

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moi
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« Reply #19 on: September 07, 2008, 12:00:52 PM »

Okay new version up
Kobel, check your PMs
 Gentleman
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