Whoa, thanks for the great replies, guys. I'm quite astounded at how much I can relate to everything stated.
I have unlocked god altars, and I have tried increasing the difficulty. I expected the challenge to help, but Bastion being more of an RPG than an action game seemed to mean that my skill with weapons and movement did not feel as much of a factor as raw power. Not sure if that is true, but it felt that way to me.
I had similar feelings with Crisis Core: Final Fantasy VII. It was much more RPG than action, compared to something like Kingdom Hearts.
Have you experienced this with other games?
What comes to mind is Castlevania: Symphony of the Night. Not sure what's going on here, since the game is supposed to be a classic. Maybe short bursts of an exploration-heavy game does not quite work?
I wouldn't rule out the possibility that Bastion's gameplay is simply repetitive and dull as shit once you get used to the rest.
Ahaha, I wouldn't rule that out either.
The worst case has to be rpgs, I have little patience left for that kind of dullness.
I felt some of this some years ago trying to play Xenosaga. Might have to do with less free time.
In any case, since I forked out cash for Bastion, it is supposed to be short and I'm close to the supposedly good ending, I'll finish off the last few hours and move on. Maybe I'll just play Street Fighter the rest of my life and pointedly ignore all the Steam sales and indie bundles, heh.