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1075919 Posts in 44152 Topics- by 36120 Members - Latest Member: Royalhandstudios

December 29, 2014, 03:15:17 PM
TIGSource ForumsDeveloperTechnical (Moderators: Glaiel-Gamer, ThemsAllTook)Binding Steamworks API libraries
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FelipeFS
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« on: August 28, 2012, 12:52:39 PM »

Anyone, who worked with the Steamworks API know if I can binding them with my Object-Pascal code, without any legal problem?

I know that their libraries were made in C++, but it seems to be possible to binding them...
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Dr. Cooldude
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« Reply #1 on: August 29, 2012, 01:39:41 AM »

You would definitely need to wrap the C++ codes/libraries to Object Pascal. Unfortunately I can't really find a way to wrap C++ into Object Pascal.

A simple Google search gives me practically no results at all. I might lurk a little bit more on this when I get home.

EDIT: Ouch... After some heavy lurking, I think I can conclude that it's not possible to do so. Sad
« Last Edit: August 29, 2012, 02:00:53 AM by Dr. Cooldude » Logged
FelipeFS
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« Reply #2 on: August 29, 2012, 03:56:37 AM »

Problem solved:

http://leonardorame.blogspot.com.br/2011/02/working-with-c-dlls-from-objectpascal.html

Durr...?
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Dr. Cooldude
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« Reply #3 on: August 29, 2012, 04:00:07 AM »

H... How... HOW DID YOU DO THAT Shocked
Oh well, I might work on my Google skills.
But anyway, fantastic! I hope it will work!
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