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891426 Posts in 33544 Topics- by 24777 Members - Latest Member: Amy

June 19, 2013, 05:19:26 PM
TIGSource ForumsCommunityAnnouncementsAfterlife 3: Legends of Rickard Bronson (a freeware roguelike platformer)
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Author Topic: Afterlife 3: Legends of Rickard Bronson (a freeware roguelike platformer)  (Read 516 times)
rjb
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« on: September 12, 2012, 03:57:58 AM »

So, I just released a new game. Smiley

It's called Afterlife 3: Legends of Rickard Bronson, and it's somewhat of a 90s-inspired roguelike platform adventure game with quite a lot of content, procedurally generated levels and shiny unlockable things that I've been working on since around 2009. Oh, and it has online scoreboards too (here).

It's actually a prequel of sorts to my earlier two Afterlife games, and doesn't require any knowledge of the others, so it should be fine to jump right in and play even if you've not already played the first two... Although there may be some advantage to how quickly you'll pick it up if you have played the first game. Possibly.

I should maybe note that it is rather brutal, and very possibly too roguelike for most platformer fans whilst also being too skill-driven for most roguelike fans (I aim to alienate as wide an audience as possible). But if the expressions "roguelike" and "platformer" both excite you in equal measure and you're comfortable with a mid-90s level of difficulty rather than the modern trend for casual, cakewalkable games, then you might possibly quite enjoy it. Smiley

Anyways, screenshots and download link below. Smiley

« Last Edit: November 27, 2012, 08:00:55 AM by rjb » Logged

rjb
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« Reply #1 on: October 25, 2012, 06:22:36 AM »

So, to bump this topic with a quick further news-flash, I've just released a quite large revision/expansion update to the game, taking into account a lot of feedback from players and also adding new things from my own notes that didn't make it into the first release.

As well as a lot of new items, weapons, traits and other exciting new things, the new version also makes a lot of tweaks and improvements to the core gameplay and some of the minigames, and also includes quite heavily revised training levels, which are hopefully now somewhat more succinct and inclusive.

If you've already played the game, there's a full list of changes, additions and whatnot here. Um... And if you haven't:

Game Homepage
Latest Version

Smiley

Ryan
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« Reply #2 on: October 25, 2012, 09:41:37 AM »

Wow, I missed the first time this was posted. I've been following these games since I discovered you through the Noctis Manual years ago. I'm going to download and play it this weekend, for sure.
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rjb
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« Reply #3 on: October 29, 2012, 03:47:48 AM »

Wow, I missed the first time this was posted. I've been following these games since I discovered you through the Noctis Manual years ago. I'm going to download and play it this weekend, for sure.

Wow, thanks - that must be about twelve years ago now! Dear me, how time passes. Undecided
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rjb
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« Reply #4 on: December 04, 2012, 09:31:44 AM »

With thanks to everyone who's been kind enough to forward comments and suggestions in my direction, I've just released a further expansion update to the game, with rather a lot of small and large revisions, balances, fixes, traits, upgrades and new items... Oh, and a new unlockable playable character, too. Wink

The new version is available here, and a full list of changes can be found here, for existing players. Smiley
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« Reply #5 on: March 02, 2013, 09:33:29 AM »

With continued thanks to all the people who've kindly contributed thoughts, feedback and bug reports, edition 1.4 is now available to download, featuring a slew of bugfixes as well as gameplay revisions and some requested new features. Smiley

Homepage: here
Download: here
Release thread: here
Changelog: here

Ryan
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