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TIGSource ForumsCommunityDevLogsTIGSource Devlog Magazine!
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Author Topic: TIGSource Devlog Magazine!  (Read 72807 times)
Eigen
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Brobdingnagian ding dong


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« Reply #220 on: January 14, 2013, 12:45:24 AM »

This new design is most excellent! Hand Clap
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7Soul
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« Reply #221 on: January 15, 2013, 03:07:27 PM »

Cool my game is in it ^^
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Lynx
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Upstart Feline Miscreant


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« Reply #222 on: January 15, 2013, 04:33:29 PM »

I think the new labels are nice!  Much easier to read.
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Currently developing dot sneak - a minimalist stealth game
eigenbom
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@eigenbom


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« Reply #223 on: January 15, 2013, 06:22:40 PM »

Nice! I always catch something new in there that I haven't seen before on TIGs. Smiley
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Dom2D
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I'll do it myself then!


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« Reply #224 on: January 15, 2013, 08:31:00 PM »

Thanks guys, you rock  Gentleman
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baconman
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Design Guru


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« Reply #225 on: January 17, 2013, 03:39:17 AM »

Thank YOU for the tremendous catch-me-up of the past 2 month's worth of medium-leaguers' action. Smiley

Is it just me, or do the y-axis links tend to be 1.5x their values?  Undecided
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Seiseki
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Starmancer


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« Reply #226 on: January 17, 2013, 04:05:27 AM »

So much fantastic pixel art in this issue! <3
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makerimages
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Makerimages Studios


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« Reply #227 on: January 26, 2013, 12:35:34 PM »

I love the new design
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Makerimages-Its in the pixel
oodavid
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Discombobulate!


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« Reply #228 on: February 06, 2013, 10:25:19 AM »

Loving these #follow

PS - would you mind if I used this "style" as influence for a game-menu?
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Button up! - Out on Android and iOS

latest release: 13th March 2015
Qunit
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Concept artist & Graphic Designer


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« Reply #229 on: February 22, 2013, 02:16:57 AM »

GR8 thread !!! love it No No NO
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Ant
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« Reply #230 on: February 22, 2013, 02:32:39 AM »

so umm... anything happening here?
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egoitzOsa
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« Reply #231 on: February 22, 2013, 03:37:05 AM »

so umm... anything happening here?

Yeah, @dom2d will confirm that but I think he is preparing a new issue for this week.
Don´t stress him boys, he has a lot of work lastly and his effort is impressive (no, I´m not his agent, haha).
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Panurge
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« Reply #232 on: February 23, 2013, 08:26:58 AM »

Just seen After the Comet is mentioned in the latest issue. It's an honour to be in such good company - thanks!
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melos
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« Reply #233 on: February 23, 2013, 04:18:33 PM »

Thanks for the mention Dom (and the writer of the VP post) - nice to see anodyne's devlog come to a close (almost, at least...bugfixing and porting to be done)
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play hydlide 2
Dom2D
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I'll do it myself then!


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« Reply #234 on: February 24, 2013, 09:58:43 AM »



Visit Venus Patrol for the clickable map and to visit each game's forum thread!​

[Fridays on Venus Patrol are designer Dominique 'Dom2D' Ferland's day to present TIGSource DevLog Magazine, a visual guide to the newest & most interesting in-development games making the rounds on the invaluable TIGSource forums. Looking for inspiration, or just the very first look at the amazing games we'll be talking about in the future? Click any image to learn more, and come back on Fridays for the latest picks!]

This week’s issue showcases a whopping sixteen new games in development, in all genres and styles. Catching up on the craziness I missed in the past couple weeks, I’ve been through a lot of emotions. I was amazed by the gloomy environment art of Aliceffekt’s iOS adventure game Hiversaires, intrigued by Red Rover‘s mysterious screenshots of looming space stations, excited by the thought of becoming a jousting knight in Pixelry… and strangely aroused by the pixelated sexual content of minimalist pulp adventure game After the Comet.

Also, the 16-bit style action adventure game Anodyne has finally been released – check out its 32 page long forum thread to know everything about its development, from early concept art to completion.
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Bandreus
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« Reply #235 on: February 24, 2013, 10:05:37 AM »

the amount of awesome is too much  My Word!
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mrfunkyland
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« Reply #236 on: February 24, 2013, 12:59:50 PM »

I can see that this sentiment has been expressed before, but this is such a cool way to keep up with the latest developments on these amazing projects. Thanks Dom for doing this!
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...
c023-DeV
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DevZoo


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« Reply #237 on: March 03, 2013, 05:03:08 AM »

Hey, thank you very much for noticing my baby! Its so hard to get some notice when you have to get the game/work done all day.  Smiley
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Impmaster
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Scary, isn't it?


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« Reply #238 on: March 04, 2013, 03:20:39 AM »

Following.
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Do I need a signature? Wait, now that I have a Twitter I do: https://twitter.com/theimpmaster
mushbuh
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Epic Laughs await you, traveler *tips steampunkhat


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« Reply #239 on: March 04, 2013, 07:35:46 PM »

Oooh, pretty.
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