I've been working alone all by myself in the shadows for too long! So I'm going to start posting up in here.
This is one of a few games I'm playing around with, probably the closest to completion and also kind of abandoned.
As you can see, it's got a little bit of a Super Stardust thing going on. But the major defining point of the gameplay is that you have to match the color of your fire to the color of the enemy. It's set up as a dual stick shooter, and the face buttons are mapped to primary colors (red, yellow, blue, colorless.) To fire with a secondary color (green, orange, violet), you have to mix it from two primary colors.
Most of the work so far has been focussed on getting the mechanic to work, so the enemies are still pretty unintelligent and unvaried. But they are currently set up to appear in random waves.
kinda crummy screens: