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Renton
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« Reply #1 on: September 15, 2008, 02:22:24 AM » |
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Adorable game  Very fun to play as well.
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increpare
Guest
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« Reply #2 on: September 15, 2008, 03:44:19 AM » |
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Very fun indeed. Intuitive, and not too frustrating. A key/button to directly reset the level and avoid some of the more excruciating death sequences might be nice. Also: more levels please! The sleeping/not-sleeping mechanism is pretty nice.
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« Last Edit: September 15, 2008, 05:54:28 AM by increpare »
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Dragonmaw
Level 3
  
Posts: 346
Dr. Funk's House o' Love
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« Reply #3 on: September 15, 2008, 03:59:33 AM » |
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You were talking about this in IRC, and I was very intrigued! The game played out exactly how I thought it would, which is a very good thing. Top notch work!
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Hayden Scott-Baron
Level 7
 
Posts: 771
also known as 'Dock'
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« Reply #4 on: September 15, 2008, 05:32:07 AM » |
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Right now I'm considering something to highlight the lowest number of moves possible This level can be achieved in 2 moves, for example..
Dragonmaw, yeah this is the game I was mentioning on IRC. ^_^
Increpare. Thank-you! Enter button resets the level right now, which I'll probably move to GUI at some point.
Renton - glad you find it adorable! I'm working hard on animation/expressions for the shapes.
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Annabelle Kennedy
Awesomesauce
Level 8

Posts: 805
♥Android Love♥
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« Reply #5 on: September 15, 2008, 05:51:02 AM » |
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oooh this is really cool i cant wait until you have more levels... something like this would be perfect for iphone haha. great idea and graphics!
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Hayden Scott-Baron
Level 7
 
Posts: 771
also known as 'Dock'
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« Reply #6 on: September 15, 2008, 08:17:54 AM » |
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oooh this is really cool i cant wait until you have more levels... something like this would be perfect for iphone haha. great idea and graphics!
Thanks Annabelle! Yeah, I'll be sure to post up when I have more levels... it should be in a couple of weeks at the latest. ^_^ Would looove to make it into an iphone game, but that's some way off, haha.
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Matias Kallio
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« Reply #7 on: September 15, 2008, 11:30:27 AM » |
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this is too adorable and i cant wait to see it finished.
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Bod
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« Reply #8 on: September 15, 2008, 03:10:15 PM » |
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I love it. The graphics are very cute; I like cute graphics. They hit the spot so to speak. This'll be great to see completed.
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alexandersshen
Level 1

Posts: 152
What's a battle?
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« Reply #9 on: September 15, 2008, 03:16:11 PM » |
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I really enjoyed this game. I was actually a little sad that there was only one level. I was unsure why I couldn't click on different items until I realized that there was a timer between clicks. Hope to see more! I had to use 8 moves. 
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Bennett
Jinky Jonky and the Spell of the Advergamez 3
Level 10

Posts: 1792
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« Reply #10 on: September 15, 2008, 03:49:10 PM » |
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Genius idea. Also, I would like to commend you for your work on LostWinds, which I loved.
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Gainsworthy
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« Reply #11 on: September 15, 2008, 11:36:15 PM » |
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Excruciatingly Cute. I love! Conceptually. Can't wait for the full (or larger) thing!
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Hey Kiddles, check out my bonesaw!
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Synnah
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« Reply #12 on: September 16, 2008, 03:47:17 AM » |
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As with everyone else, I love the aesthetic. The gameplay is simple and intuitive, too! Looking forward to seeing more levels.
I have no idea how to complete this level in just two clicks, though..
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"What's that thing at the end of the large intestine? Because that's exactly what you've done here." - Ray Smuckles, Achewood. My music. Will compose for free!
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Hideous
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« Reply #13 on: September 16, 2008, 03:52:24 AM » |
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Yeah this was pretty cool. Too bad the Unity plugin crashes in Chrome though 
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Hayden Scott-Baron
Level 7
 
Posts: 771
also known as 'Dock'
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« Reply #14 on: September 16, 2008, 04:23:26 AM » |
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Too bad the Unity plugin crashes in Chrome though  Oh really? Last time I checked unity in Chrome it worked, but didn't register mouse position.... and was therefore useless for my game, haha! XD I'm sure they'll sort that out when chrome is out of beta. Synnah, it's all in the timing of the second click... ^_~
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