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1037841 Posts in 41923 Topics- by 33539 Members - Latest Member: Kalaniseguin

August 31, 2014, 11:31:20 PM
TIGSource ForumsFeedbackDevLogsRemnant
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Author Topic: Remnant  (Read 12559 times)
seancruz
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« Reply #60 on: February 08, 2013, 04:15:32 PM »

Finished the skeleton animation. I've already begun on fleshing out the actual character, and it's going by faster than the skeleton.



In other news: we are close to completing level 1! Soon I'll be posting some new things as well Smiley
Spread the word, and make sure to like our Facebook page: https://www.facebook.com/mezuachronicles
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Veiva
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Ditto!


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« Reply #61 on: February 08, 2013, 04:40:58 PM »

The name is really nice (in fact, it's the reason I checked out the topic right away)! I love games that don't necessarily center around combat. My fondest memories of various games I've played are searching and exploring.

As for the art, I absolutely love the graphics style. The concept images are awesome as well. They form a cohesive and unique atmosphere, I think. My first thoughts on the images, before I read what the game was about, were along the lines of "I wonder if this game is going to be a lonely experience?"

I patiently await more!
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zede05
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« Reply #62 on: February 08, 2013, 07:47:11 PM »

Are you going to speed up the little guy a bit in the final version of the animation? Seems a bit slow at the moment.
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seancruz
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« Reply #63 on: February 09, 2013, 12:05:47 AM »

He seems slow because of the file size or maybe because of the browser. I'm not sure why it slows down. Sometimes it plays faster. The original plays it instantaneously.
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seancruz
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« Reply #64 on: February 09, 2013, 01:19:39 AM »

Some new concept environments. First one is a night scene, the second one is a possible location, very huge, vast, and zoomed out lol. They're both done in different styles, but that won't change what the final would look like. Though it would be cool to make a game with a style like the night scene.



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Panurge
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« Reply #65 on: February 09, 2013, 01:33:37 AM »

Just beautiful. This is the sort of world I would happily spend time in. I love all the thought you're putting into the small details which will really bring it to life (the gas plants and floating platforms are a personal favourite).
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seancruz
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« Reply #66 on: February 09, 2013, 06:48:14 PM »

The name is really nice (in fact, it's the reason I checked out the topic right away)! I love games that don't necessarily center around combat. My fondest memories of various games I've played are searching and exploring.

As for the art, I absolutely love the graphics style. The concept images are awesome as well. They form a cohesive and unique atmosphere, I think. My first thoughts on the images, before I read what the game was about, were along the lines of "I wonder if this game is going to be a lonely experience?"

I patiently await more!

Thanks Veiva! In a way it will be a lonely experience, but you will encounter villages of people and perhaps cities as well. But in your journey you will be alone.

Just beautiful. This is the sort of world I would happily spend time in. I love all the thought you're putting into the small details which will really bring it to life (the gas plants and floating platforms are a personal favourite).

Thanks Panurge!

New concept for a character in the game.

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kitheif
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« Reply #67 on: February 09, 2013, 06:51:14 PM »

 Epileptic.

That's wonderful.
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Franklins Ghost
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« Reply #68 on: February 09, 2013, 11:08:59 PM »

Looking really nice
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elija
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« Reply #69 on: February 09, 2013, 11:11:43 PM »

Images look awesome!

Good luck mate.
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DanFessler
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aka Indigo

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« Reply #70 on: February 10, 2013, 01:36:41 AM »

absolutely loving your work, sean.  Definitely keeping an eye on this thread.
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seancruz
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« Reply #71 on: February 11, 2013, 03:41:34 AM »

Thanks guys, I really appreciate it. New stuff:


Just so you know, this character is rather...large.




Sketches for possible locations.

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jO
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Adventure awaits!


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« Reply #72 on: February 11, 2013, 04:31:00 AM »

Really really nice updates on the concepts.
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Ashkin
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« Reply #73 on: February 12, 2013, 09:47:41 PM »

I... I want to go to there.
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seancruz
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« Reply #74 on: February 14, 2013, 07:41:46 PM »

Thanks guys. New sketches. I'll be updating more and more sketches as I go. Actual game updates will be scarce since each member of the team is busy with a lot of school work. At the moment we are getting a lot of the basic blocks of the game to be done, and we are developing a pipeline for how the assets will be implemented in the game engine. I am still hindered by the animation, but once that's done, I'll be working on a couple things for the first level. After that, the first level should be playable...perhaps. When we reach that milestone, the rest will hopefully come easier and we can implement more levels for the alpha demo.

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