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878057 Posts in 32904 Topics- by 24325 Members - Latest Member: hoplite21

May 21, 2013, 04:25:17 AM
TIGSource ForumsPlayerGamesManifesto
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alto
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« on: October 27, 2012, 05:35:10 PM »

HELLO READERS> IN THIS PRESENT WORLD OF INEXPLICABLY REALISTIC AND HIDEOUS GAMES WE NEED TO RETURN TO PAST EXISTENCE PREVIOUS PARADIGM PRIOR PRESENTATIONS FORGOING PSEUDO-RETRO GRAPHICS> LOOK AT THESE STYLES: MODERN-DAY "TIGSOURCE"< "PIGSCNEE"< "GLOBAL QUASI-PARADISE WITH A NES TWIST"< CAN YOU EVEN IMAGINE THE AMOUNT OF PAIN THIS CAUSES FOR GENUINE CRUSADERS OF GAME PROMISE? EVIDENTLY NOT GIVEN THE 2010S SURFEIT OF TOTALLY LAME NOSTALGIA_INDUCTION GRAFX< EFX< SFX<

http://www.youtube.com/watch?v=X5lKyFO6qkA

THIS GAME IS HYPERCYCLES< IT HAS INSPIRED ME MUCHLY< LOOK AT THE FACE> MUCH MORE TRUSTWORTHY DESPITE ITS ODD APPEARANCE ITS UNUSUAL VISAGE HAS SO MUCH MORE HEART THAN FURRY< FAKE MARIO< LITTLE GIRL??? THE VERY CONCEPT OF A FAT DUDE

IN HIS ROOM CREATING VIDEO GAMES AND OF ALL THE THINGS IN THE WORLD EDITING HIS OWN PHOTOGRAPHS OF HIMSELF WITH PRIMITIVE AND INCOMPREHENSIBLE IMAGING PROGRAMS IS MIND BLOWING TO ME> IMAGINE! FOR ONE SECOND< A WORLD WITH THE SAME HEARTFELT FEEL< THE SAME RAPID FLUENCY OF TAINTED IMAGININGS AND "POP CULTURE" SLUICE> MODERN WORLDS HAVE FAULTY POP CULTURE AND AS SUCH PREVIOUS STRATEGIES FOR INNOVATION BECOME OUTMODED>

LISTEN TO ME QUCIK TIGSOURCE< STEAM< ALL CREATORS OF MODERN INDEPENDANT GAMES: WE WILL NOT BE IGNORED> WE WILL NOT ALLOW THIS TO CONTINUE> WE WILL FIGHT FOR A DEATH TO ALL GAMES!!!

http://www.youtube.com/watch?v=MgDJ6EH-CBI

SPEND YOUR TIME WATCHING LONGPLAYS AND REMEMBERING...
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alto
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« Reply #1 on: October 27, 2012, 07:44:34 PM »

I'm really sorry I used all those capitals. Ive eaten so much fucking chicken that my blood boiled over. My point still stands, but disregard if you want to.
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Kuppo
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« Reply #2 on: October 27, 2012, 07:53:51 PM »

 Epileptic
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Fuck bourgeois democracy, Property is theft.
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Capntastic
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« Reply #3 on: October 27, 2012, 09:30:53 PM »

It's important, I think, to express your feelings with regards to your personal goals/inspirations/methodology.  It's good to have a basis for good-natured discussion, so that, as a community, we can share with each other and grow.  Hypercycles looks like something I'd really have to play to get a better sense of, but I can sort of see how it might be the foundation of a specific sort of game 'vision' that you might set out to achieve.

Thank you again for sharing.
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vinheim3
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« Reply #4 on: October 28, 2012, 01:24:04 AM »

lol wtf
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Udderdude
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« Reply #5 on: October 28, 2012, 06:23:05 AM »

Those were certainly games.
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shinygerbil
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« Reply #6 on: October 28, 2012, 11:59:48 AM »

how care aout the graphic
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olücĉbelel
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« Reply #7 on: October 28, 2012, 12:16:42 PM »

how is a spammer now a** ho**
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alto
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« Reply #8 on: October 29, 2012, 10:48:14 PM »

It's important, I think, to express your feelings with regards to your personal goals/inspirations/methodology.  It's good to have a basis for good-natured discussion, so that, as a community, we can share with each other and grow.  Hypercycles looks like something I'd really have to play to get a better sense of, but I can sort of see how it might be the foundation of a specific sort of game 'vision' that you might set out to achieve.

Thank you again for sharing.

Thank you. I have never played Hypercycles myself; it's just that the graphics make me maintain that it's something to be desired. Indies need to go on a quest to be more like YouTube videos. We are designers in that we fashion patterns out of game elements.

A knitter makes knitted things, giving order to meaningless yarn. A yarn-maker makes yarn, giving order to meaningless hair and fluff. Who is more creative?
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