Connor
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« on: October 28, 2012, 01:49:08 PM » |
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history posty thingy: Yo guys! my name is connor, and i am mainly a programmer for small platformers. :D i finally got my jasper chronicles beta done and have a small dropbox file for it so i can share it. DONE: small levels basic enemys gravity player movement tutorial starting level TO DO: INVENTORY HEALTH/ENERGY MINIMAP NPC's MULTIPLAYER ------------ anyone who can help me send me a reply! thanks! <---Extremely outdated gameplay. watch 1.4 devlog i also have some screens on my facebook page which i will update whenever i do something new. https://www.facebook.com/ArcansoftLtd1.2 build New stuff: Brand new shop item! the rifle! press 1 to grab it, at the cost of 30$! new character model to go along with the rifle! ––––––––––––––––––——–––––––———————— edits: removed the crossbow/arrows as they didnt have much of a purpose edited the dirt textures added some more things that make the gears in the cog turn XD ——————————————————————————————— this is it folks!!! https://www.dropbox.com/sh/i9lltxgk8dy7cwq/Xj40-AIo-h 1.3 VERY VERY Early release. NEW STUFF ~~~~~~~~~ bunyip object added, currently is very unreliable but works if you want help taking out mobs, added multiplayer The game has a trial and full release now downloads, screenshots, and contact info Downloads- download the trial version here: http://www.dropbox.com/s/ls58cau4q6sruqa/jasper%20chronicles%20trial%20version.zip
- the mac version is here: Buy here!
INFORMATION ON GAME:
- the game is about 21 megabytes.
- This is a platform game without a storyline, so its basically puzzle solving.
- this is pretty much complete, so if you find any bugs let me know.
software versions i know work:
mac osx snow leopard, windows xp (pc version, seperate forum for that one)
well, thats about it guys! thanks for reading this!
screenshots:
[/list][/list] [/list]
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« Last Edit: January 29, 2014, 07:04:54 PM by Connor »
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crazyheckman
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« Reply #1 on: October 29, 2012, 07:46:22 AM » |
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I don't see any download links or anything, but I'd be happy to test on my work mac.
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Connor
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« Reply #2 on: October 29, 2012, 09:04:50 AM » |
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thanks! ill send you it from my email cause my dropbox i dont think works.
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crazyheckman
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« Reply #3 on: October 29, 2012, 10:10:20 AM » |
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Ah, it doesn't appear to work on Mountain Lion. Says the Classic Environment is no longer supported.
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Connor
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« Reply #4 on: October 29, 2012, 10:23:26 AM » |
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Ugh... sorry man, is there any way i can format it to the mountain lion format?
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Connor
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« Reply #5 on: October 29, 2012, 10:25:02 AM » |
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btw i own snow leopard.
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crazyheckman
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« Reply #6 on: October 30, 2012, 02:32:24 PM » |
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Its mac only and you have no screenshots, what are people to say?
I don't know how to build it for mountain lion, there must be a tutorial somewhere.
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Connor
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« Reply #7 on: October 30, 2012, 06:05:37 PM » |
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UPDATE: posted my facebook page and made the image link for my video of jasper chronicles an actual link. check both of those sites out for updates on jasper chronicles and at one point MAYBE the alpha stages of another game.
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Connor
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« Reply #9 on: November 02, 2012, 01:02:34 PM » |
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i finally have a dropbox download for 1.2 beta! still needing people for tile sets who use a mac with snow leopard... also looking for someone to improve my shop thingy and help with gui/inventorys... made a companion too but i need ideas for enemys... post any suggestions or pics you may have if you want! thanks
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« Last Edit: November 03, 2012, 07:00:00 PM by Connor »
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Connor
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« Reply #10 on: November 04, 2012, 09:20:43 AM » |
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ohmygod, corazon, thank you so much for your support :D good luck to you on soul compass!!! i love the gameboy original art style on it, but it needs a mac/cross platform compatibility. ill work on some sprite work. thanks man
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Connor
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« Reply #11 on: November 04, 2012, 09:23:55 AM » |
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atm im making a new development video, so be sure to look out for that!
once you get to the level that requires saving and loading its kinda a trial and error kind of thing in which you need to count each real block before each fake block. a hint to all those testing
video is uploading :D
when its uploaded, this is the link. note that its almost entirely bug fixing.
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« Last Edit: November 04, 2012, 02:21:58 PM by Connor »
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Connor
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« Reply #12 on: November 04, 2012, 02:24:11 PM » |
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wholy, progress is really being made, im proud of people for suggesting stuff and giving me things to work on thanks everyone for the amazing help
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Chis
Level 1
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« Reply #13 on: November 04, 2012, 03:18:18 PM » |
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Wish I could test it, but it looks cool from what I see so far How many levels will you have?
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Connor
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« Reply #14 on: November 04, 2012, 09:07:32 PM » |
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quite a few actually, i think the ammount is close to like 12 right now.
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Connor
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« Reply #15 on: November 06, 2012, 10:31:00 AM » |
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im looking for people to work on art if they can help out, post on this forum if your interested. thanks!
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Connor
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« Reply #16 on: December 07, 2012, 11:55:20 AM » |
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looking for linux testers now, firstly though.... does anyone know if linux runs .app? if not, i need help compressing it to an exe or .jar.
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Kinaetron
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« Reply #17 on: December 07, 2012, 12:05:56 PM » |
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I've had a look at your video and the levels seem to be quite decent. Do you have any ideas for enemy types yet ?
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Life sucks and then you die.
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Connor
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« Reply #18 on: December 07, 2012, 09:45:37 PM » |
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I've had a look at your video and the levels seem to be quite decent. Do you have any ideas for enemy types yet ?
Thanks for your comment! well, enemy types are quite hard to figure out for me, but i currently am working on the "mirrors", they are quite different for me in the way of code, thanks again for your reply, and stay tuned
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Kinaetron
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« Reply #19 on: December 08, 2012, 04:18:05 AM » |
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no worries man
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Life sucks and then you die.
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