It is the distant future, the year TWO THOUSAND.... and one.
Robots vs. .. Something in an all out chess battle!
FIGHT FOR YOUR CHECKMATE!
UPDATE 06!: FIRST BUILD AVAILABLE!!!DOWNLOAD HEREAs far as I know, all basic movements and attack work. It's not entirely balanced, but you can at least play chess with it.
x cancels a selected move on a character,
space bar confirms your move
escape to exit the game
white (robots) start. Let me know what you think so far! It's not all that impressive yet I know.
UPDATE 05: All the piece movement logic has been implemented, and stats have been attached to each of the pieces. Now to figure out how to add more tactical/ TBS elements!
UPDATE 04!:Pawn on the alien team are now moveable! Took way too long to figure out, but it's working quite smoothly right now. There's still one bug I need to adjust, which I am hoping to squash tomorrow. Once I get the pawns working properly I'll move on to the other pieces, which should be much easier to do once the logic for actually determining the movement is figured out.
UPDATE 02: THE GAME IS SET. MAKE YOUR MOVE ALIEN SCUM.
Using Game maker. Nothing works. But I have at least got enough things to start coding. Here's to hoping I can figure out how to code chess logic sooner or later
Placeholder while I figure out exact rules, but I want this to be something I can whip up in the time limit and be playable.
UPDATE 01!:THE RULES/GAMEPLAYYou play as either robots built by Earth's military or the alien invaders, with one simple goal: Eradicate the opposing forces!
Basic chess rules apply. There are 8 pawns, 2 rooks/knights/bishop, 1 king and queen piece. HOWEVER, there will be some more tactical combat implemented. My thought is that these pieces now have designated health, and in order to capture a piece they must engage in a firefight with it. This means, you are not guarunteed the capture, even if you should get it. It also means that a character's move set represents an advantage in winning those firefights. However, because they sustain damage, there is an added level of caution required. Theoretically, a pawn could get captured by a queen, but still kill it in the ensuing firefight. That's my thought right now. Think advance wars meets chess. Bam.
THE PLAYERSThe Pale Automatons:Built by Arc Industries, the PA's are earth's last defence against the alien hordes.
The Scourge: These terrifying creatures have come all the way from deep space, and they're hella hungry. What better snack than the human race!