whilefun
Level 1
Ah, that's what this field is for...
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« Reply #15 on: November 11, 2012, 02:01:45 PM » |
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An unexciting update...just chipping away at tedious things. Got a game setup screen working, and am sorting out game state management (switching holes, managing scores, ball states, etc.)
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lukke
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« Reply #16 on: November 12, 2012, 12:21:33 AM » |
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I was totally hooked up on golf games as a kid. Can't wait to play this game, looks like great fun. Video ? 
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whilefun
Level 1
Ah, that's what this field is for...
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« Reply #17 on: November 12, 2012, 05:44:17 PM » |
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I was totally hooked up on golf games as a kid. Can't wait to play this game, looks like great fun. Video ?  A very brief and crude video, but here's how it looks (in poorly frame-rated SD): http://www.youtube.com/watch?v=KV_8NdMv1ac  Now back to work! hehe.
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lukke
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« Reply #18 on: November 13, 2012, 01:01:08 AM » |
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Thank you! Will you add FXs and such, going for a cartoon way, or keep a more serious style ?
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whilefun
Level 1
Ah, that's what this field is for...
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« Reply #19 on: November 13, 2012, 04:33:19 AM » |
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Thank you! Will you add FXs and such, going for a cartoon way, or keep a more serious style ?
I think I want to make it a mix of both actually Edit: And by that I mean semi-realistic looking balls, grass, etc. but with some juicy fun visual and audio effects. So serious looking, but not serious.
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« Last Edit: November 13, 2012, 08:28:15 AM by whilefun »
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whilefun
Level 1
Ah, that's what this field is for...
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« Reply #20 on: November 13, 2012, 02:15:02 PM » |
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Update for this evening...a few major things got finished up: - Ball colors now customizable
- Game menu implemented
- turn indicator (just grabs attention of player and makes their ball stand out for a second when it's their turn
- Scoreboard implemented (still quite rough, but the logic/drawing is there)
- All player customization now working, except difficulty (as it does not yet have implications on the game play
Player Customization:  Customization in "action" (namely, ball colors):  Scoreboard (note how the name area is far too small...hehe):  Game Menu: 
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whilefun
Level 1
Ah, that's what this field is for...
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« Reply #21 on: November 13, 2012, 07:20:57 PM » |
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I think I may have found a theme for my game now. I was just playing with sound effects, and made a couple with a crowd. It all sounds very serious like the masters, but it's mini golf which is ridiculous. So, I am going to make this have a "Masters of Mini Golf" theme. Too serious to be serious, if that makes sense. So far I am laughing while playing with the sounds, so that's got to be a good sign 
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lukke
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« Reply #22 on: November 13, 2012, 11:45:13 PM » |
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Hehe, nice name you got there. Cool updates also, you've got quite the steady pace ! 
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whilefun
Level 1
Ah, that's what this field is for...
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« Reply #23 on: November 15, 2012, 10:42:21 AM » |
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Hehe, nice name you got there. Cool updates also, you've got quite the steady pace !  Thanks - I am hoping to work on it some more tonight!  Still have to nail down a couple collision quirks. Maybe that tonight.
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whilefun
Level 1
Ah, that's what this field is for...
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« Reply #24 on: November 16, 2012, 08:25:28 AM » |
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I think I am just going to ship the game with the collision bugs. They are occurring infrequently enough that it doesn't really matter to the gameplay. I've added the "Restart Level" (well, need to reword to "Restart Hole") option so it's not the end of the world. Time to re-focus on adding polish to the gameplay and make at least 16 more fun holes of golf 
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whilefun
Level 1
Ah, that's what this field is for...
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« Reply #25 on: November 16, 2012, 08:43:31 PM » |
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Another unexciting update: Got some " Zazz" added in the form of tween'd little placeholder "you got a hole in one!" type messages. Overall gameplay flow is working, can now play a round, finish, start another with no hiccups. Time to start the content creation and polish phase! 
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whilefun
Level 1
Ah, that's what this field is for...
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« Reply #26 on: November 18, 2012, 05:26:16 PM » |
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Update for this evening: -Added a ton of polish items. Lots of sounds, a title screen, ambient environment noises -Added water hazard and trees -Added cheesy menu music  Example of a tree here. The canopy becomes more transparent the closer the ball gets, so that the gameplay is not negatively impacted  And here's my best "Requires SVGA"-era title screen. I don't know if I like the hole, but I love the rest, especially the pixelated by "omg that is photorealistic" golf club. 
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Code_Assassin
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« Reply #27 on: November 18, 2012, 05:32:28 PM » |
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snip
 Awesome - keeeeep goiiinng.
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whilefun
Level 1
Ah, that's what this field is for...
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« Reply #28 on: November 18, 2012, 05:37:23 PM » |
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snip
 Awesome - keeeeep goiiinng. Thanks for the encouragement 
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Widget
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« Reply #29 on: November 20, 2012, 02:30:04 PM » |
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This is coming together really nicely and the "Masters" theme is a really nice touch. Given it a bit more originality. Can't wait to play 
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