Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1025697 Posts in 41105 Topics- by 32707 Members - Latest Member: BillieMoss14

July 22, 2014, 09:45:44 PM
TIGSource ForumsCommunityCompetitionsSportsMini Golf Master [FINISHED]
Pages: 1 [2] 3 4 5
Print
Author Topic: Mini Golf Master [FINISHED]  (Read 5657 times)
whilefun
Level 1
*


Ah, that's what this field is for...


View Profile WWW
« Reply #15 on: November 11, 2012, 02:01:45 PM »

 An unexciting update...just chipping away at tedious things. Got a game setup screen working, and am sorting out game state management (switching holes, managing scores, ball states, etc.)
Logged

lukke
Level 0
**


View Profile WWW Email
« Reply #16 on: November 12, 2012, 12:21:33 AM »

I was totally hooked up on golf games as a kid.
Can't wait to play this game, looks like great fun.
Video ? Addicted
Logged
whilefun
Level 1
*


Ah, that's what this field is for...


View Profile WWW
« Reply #17 on: November 12, 2012, 05:44:17 PM »

I was totally hooked up on golf games as a kid.
Can't wait to play this game, looks like great fun.
Video ? Addicted

A very brief and crude video, but here's how it looks (in poorly frame-rated SD): http://www.youtube.com/watch?v=KV_8NdMv1ac  Smiley

Now back to work! hehe.
Logged

lukke
Level 0
**


View Profile WWW Email
« Reply #18 on: November 13, 2012, 01:01:08 AM »

Thank you!
Will you add FXs and such, going for a cartoon way, or keep a more serious style ?
Logged
whilefun
Level 1
*


Ah, that's what this field is for...


View Profile WWW
« Reply #19 on: November 13, 2012, 04:33:19 AM »

Thank you!
Will you add FXs and such, going for a cartoon way, or keep a more serious style ?


I think I want to make it a mix of both actually Smiley

Edit: And by that I mean semi-realistic looking balls, grass, etc. but with some juicy fun visual and audio effects. So serious looking, but not serious.
« Last Edit: November 13, 2012, 08:28:15 AM by whilefun » Logged

whilefun
Level 1
*


Ah, that's what this field is for...


View Profile WWW
« Reply #20 on: November 13, 2012, 02:15:02 PM »

Update for this evening...a few major things got finished up:

  • Ball colors now customizable
  • Game menu implemented
  • turn indicator (just grabs attention of player and makes their ball stand out for a second when it's their turn
  • Scoreboard implemented (still quite rough, but the logic/drawing is there)
  • All player customization now working, except difficulty (as it does not yet have implications on the game play

Player Customization:


Customization in "action" (namely, ball colors):


Scoreboard (note how the name area is far too small...hehe):


Game Menu:
Logged

whilefun
Level 1
*


Ah, that's what this field is for...


View Profile WWW
« Reply #21 on: November 13, 2012, 07:20:57 PM »

I think I may have found a theme for my game now. I was just playing with sound effects, and made a couple with a crowd. It all sounds very serious like the masters, but it's mini golf which is ridiculous.

So, I am going to make this have a "Masters of Mini Golf" theme. Too serious to be serious, if that makes sense. So far I am laughing while playing with the sounds, so that's got to be a good sign Smiley
Logged

lukke
Level 0
**


View Profile WWW Email
« Reply #22 on: November 13, 2012, 11:45:13 PM »

Hehe, nice name you got there.
Cool updates also, you've got quite the steady pace !
Cool
Logged
whilefun
Level 1
*


Ah, that's what this field is for...


View Profile WWW
« Reply #23 on: November 15, 2012, 10:42:21 AM »

Hehe, nice name you got there.
Cool updates also, you've got quite the steady pace !
Cool

Thanks - I am hoping to work on it some more tonight! Smiley

Still have to nail down a couple collision quirks. Maybe that tonight.
Logged

whilefun
Level 1
*


Ah, that's what this field is for...


View Profile WWW
« Reply #24 on: November 16, 2012, 08:25:28 AM »

I think I am just going to ship the game with the collision bugs. They are occurring infrequently enough that it doesn't really matter to the gameplay. I've added the "Restart Level" (well, need to reword to "Restart Hole") option so it's not the end of the world.

Time to re-focus on adding polish to the gameplay and make at least 16 more fun holes of golf Smiley
Logged

whilefun
Level 1
*


Ah, that's what this field is for...


View Profile WWW
« Reply #25 on: November 16, 2012, 08:43:31 PM »

Another unexciting update: Got some "Zazz" added in the form of tween'd little placeholder "you got a hole in one!" type messages. Overall gameplay flow is working, can now play a round, finish, start another with no hiccups.

Time to start the content creation and polish phase!  Beer!
Logged

whilefun
Level 1
*


Ah, that's what this field is for...


View Profile WWW
« Reply #26 on: November 18, 2012, 05:26:16 PM »

Update for this evening:

-Added a ton of polish items. Lots of sounds, a title screen, ambient environment noises
-Added water hazard and trees
-Added cheesy menu music  Well, hello there!

Example of a tree here. The canopy becomes more transparent the closer the ball gets, so that the gameplay is not negatively impacted


And here's my best "Requires SVGA"-era title screen. I don't know if I like the hole, but I love the rest, especially the pixelated by "omg that is photorealistic" golf club.
Logged

Code_Assassin
Level 5
*****


wye oak is my jam


View Profile WWW
« Reply #27 on: November 18, 2012, 05:32:28 PM »

snip

 Hand Thumbs Up Left Awesome - keeeeep goiiinng.
Logged

whilefun
Level 1
*


Ah, that's what this field is for...


View Profile WWW
« Reply #28 on: November 18, 2012, 05:37:23 PM »


Thanks for the encouragement  Beer!
Logged

Widget
Level 2
**



View Profile Email
« Reply #29 on: November 20, 2012, 02:30:04 PM »

This is coming together really nicely and the "Masters" theme is a really nice touch. Given it a bit more originality. Can't wait to play  Smiley
Logged
Pages: 1 [2] 3 4 5
Print
Jump to:  

Theme orange-lt created by panic