Got a 95 on the test
Progress UpdateI'm sick again so bleh, anyways I polished up some stuff, added particles for when you move and jump.
Fixed particles for the enemies to be better (Though they still need to take into account the speed of the object that kills them)
Tilesheets are now able to support a lot more tiles from a small tweak.
Added in Green's art and it looks awesome.
I want to get a demo out soon, though it will probably be buggy I guess that's the point. Hopefully this weekend Rasse will animate the characters and I can release that demo. Anyways the to do list for it would be:
Animated characters
Add a button to pickup objects(so you don't have to move slower just because crap is in your way)
Give turrets health
Make stacked players look better
Document some of the server stuff
Currently controls are:
Z - Jump
X - Shoot
Left/Right - Move
I think I'll shift everything right one because I read somewhere french/german keyboards don't have a z in the bottom left corner.
So I want:
X - Jump
C - Shoot
V - Pickup/putdown
Left/Right - Move
I'll definitely have custom controls as well since I don't find that very comfortable at all.