Just wanted to share the concept and art style for a new platformer I am working on. It is being developed for android, but I should be able to easily build it for desktop and other platforms.
You are in control of this little dragon, who has to interact with the world around him to find all of his eggs (siblings).
My engine and dev pipeline is pretty much complete, and I am using box2d for physics.
I am just starting into creating the art and levels, and will hopefully have a basic gameplay video soon.
I am looking for suggestions for the dragons name, and some cool concepts for puzzle design for a physics platformer. The base case would be having to move a box to a certain area so you can use it to jump high and grab an egg!
Thanks for listening!