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1152096 Posts in 48742 Topics- by 39952 Members - Latest Member: tscott2

August 31, 2015, 07:54:31 pm

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TIGSource ForumsFeedbackDevLogsPull My Tongue [iOS, WiP one-man-project]
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Zilk
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« Reply #20 on: August 25, 2015, 02:48:24 am »

90 levels sounds like a lot, especially since most players will probably never reach them (speaking from experience here).

Maybe you could save yourself some time by releasing the other levels as extra's later on?

nkm

P.S. the game looks really good!

Thanks! Yeah, I could probably do that but with the way I'm gonna monetize it I need a bunch of levels at launch. The current idea is to release it for free with the first world free and after that have a "Buy Premium for $1.99 or wait 8h for each level unlock".
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