Haven't posted here in *ages* but I figure it'd be fun to start posting on some stuff I'm working on more recently. "Rico & Bip" (better title coming...eventually) is a side project of mine that I'm pretty excited about. Basically, it's a momentum-based 3D platformer set on an alien planet. The aesthetic is hugely inspired by nineties fashion and sensibilities (like most of my stuff).
The gameplay is still kinda nebulous but the starting point was inspired by the classic 2D Sonic games, but with the principles translated into three
dimensions. Speed will be a factor, but the focus will be more on open, non-linear level design, and mechanical depth/richness.
So yeah, hope you like it so far, and hopefully I can be more consistent around here
First gameplay test
The titular characters (kinda old render but WHATEVER)
Rico doin a lil flip
Showing some of the basic mechanics
Do rad shit like run on missiles (still janky + ignore the text at the top)