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1142897 Posts in 48167 Topics- by 39414 Members - Latest Member: ShahinSafari

August 01, 2015, 08:13:58 am

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TIGSource ForumsFeedbackDevLogsSOLUS
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doobieshrum
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« Reply #20 on: July 30, 2015, 09:22:11 am »

The art style is fantastic!

Nice style, somehow reminds me of the Dig.

Looking forward to see more content coming, keep up the good work!

Cheers,

Just wanted to say I'm really digging the mood you've got with this. Best of luck...

Cheers guys!

Just a little something Ive finished today.



If you approach a character or an object you can interact with you will see this icon.

This guy likes to smoke alot.
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charliecarlo
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« Reply #21 on: July 30, 2015, 10:21:49 am »

This looks like my kind of game.
The story so far reminds me of some dream-related Lovecraft stories.
The graphics are like a deep painting of pixels.
There's no way this could go badly.

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doobieshrum
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« Reply #22 on: July 30, 2015, 12:04:25 pm »

This looks like my kind of game.
The story so far reminds me of some dream-related Lovecraft stories.
The graphics are like a deep painting of pixels.
There's no way this could go badly.

Alot of things could go bad. But Ill be trying my best to fix them. I guess that's just game development.

Thanks. I hope you check it out when it is released!
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doobieshrum
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« Reply #23 on: July 31, 2015, 02:59:33 pm »

+Note pickup



You can pickup notes now that fly in from the bottom of the screen (I thought it was more appropriate than fading in)

Sorry about the low quality gifs. Im using Gyazo at the moment although on the lookout for anything else.

Notes are jumpy as hell but I'll be fixing that tomorrow.  Durr...?
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charliecarlo
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« Reply #24 on: July 31, 2015, 03:10:40 pm »

I really like that paper texture.
Except the perforations should have a line of paper after them.
It's hard to explain what I'm saying.
Here's a picture I found on the internet:

The torn, dangly bits on the right would give it more interest.

Maybe have silhouetted hands holding it, then have it return to the bottom of the screen.
So it looks like you're holding it up.

Might be weird considering you can see yourself/the world behind it.
But that's the kind of thing that falls under "video game logic".
And doesn't really ruin immersion.
Not any more than a paper flying in your face does to begin with.
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