Hi guys Super Night Riders
is a new and improved successor to Night Riders
- a 3D arcade racing game inspired by 80's classic such as Hang-On and Outrun from SEGA.
The original game was made using a custom engine created from scratch, but for this one I've switched to Unity, this is the main reason it looks much better already, not to mention the multi-platform opportunities and simplification of workflow!
The game is currently at a prototype level, I've just been testing some gameplay and graphics techniques to get a feel of what I can make with Unity.
Here's an early gameplay video of this prototype, around 1 week of work.
Currently I've just used the flat looking bikes and riders from the original. I actually like their stylized look even with those realistic environments and effects. I was wondering if I will need to change those flat looking models and replace them with realistic detailed versions? What do you think guys?
Any feedback will be much appreciated!
BTW, is there a way to integrate a Youtube video? Can't find how to do it