Spellbound is a top-down tile-based adventure game that is a mixture of Pokemon style free-roam adventure and Scrabble style word making with various interactive twists and turns that can engage the player in adventures for hours.
The basic concept is simple: You have two islands you need to connect. You have a pile of letters you extracted from your ragged sack. You must connect the islands by forming Scrabble-style bridge of meaningful words that exist in the dictionary.
Once you drag the letters onto the screen, you must click the Freeze button to freeze the word on water. If the freeze is a success, the letters get attached to the island permanently. Else, the blocks return back to the pile.
Each word earns you gold, which depends on the length of the word you make and the letters you use. For instance, larger words earn a multiplier, and using scarce letters like Q and X adds up 10 gold coins to your money. You can later use this money to buy items from the Blue Penguin’s shop located at various locations throughout the adventure. The items you buy go to your inventory, and make your job easier when used. Bonus items can also be found all over the place that may require extra effort to get.
Here are a few screenshots from the early prototype:
A Pokemon inspired dialogue system / storyline to go alongside.
Connect two islands using a bridge of words that exist in the dictionary.
Bridges can become complicated sometimes.
For movement, I decided to ditch the virtual D-pad and did it the way its done in RTS games. You drag the character, a line indicating the shortest path is drawn between the source and the destination using A* pathfinding.
Here's an introductory gameplay video: http://youtu.be/6CNga0dTVXE
Thats all for the intro level. A lot more to follow up. The game has been making decent progress in the past few weeks.
If anyone is interested in playtesting and/or providing feedback, follow this link: http://tflig.ht/18JAG4T
You will need an iPad.