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louroboros
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« Reply #15 on: December 01, 2012, 03:15:22 PM » |
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This is a really fun, great feeling game. I love the retro feel (the music!), reminds me of playing SNES. One thing I wish I could change: the wavy/wobbly background. It's actually making me a bit dizzy so I had to take a break  Thanks! That's precisely the feel I was going for, of course. Regarding the backgrounds: I'm just trying to hypnotize everyone. World domination, etc. But seriously, thanks for being honest -- I don't know what I was thinking. 
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Greg Power
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« Reply #16 on: December 01, 2012, 10:51:26 PM » |
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Really cool game! (It's defeated me pretty early on.)
I actually love the floating feeling.
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louroboros
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« Reply #17 on: December 01, 2012, 11:00:05 PM » |
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Really cool game! (It's defeated me pretty early on.)
I actually love the floating feeling.
Thanks! The biggest problem is that I have no idea how difficult these puzzles are. I didn't really have the time to do enough testing. It's really hard to get people to play your game when it's not polished. I learned a whole lot about puzzle design, though. Any specific feedback about the puzzles?
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GreyShock
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« Reply #18 on: December 02, 2012, 04:37:40 AM » |
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Hi ImpactJs comrade! :D
FLOG is amazing. The puzzles are really well designed and the look and feel is just perfect for the game. I reached level 12 (without solving lv6, i got stuck with it). I thing the difficulty curve is good, the new items are greatly introduced. You made a great job with this game :D
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Sólo el que intenta cien mil veces lo absurdo es capaz de lograr lo imposible.
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agj
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« Reply #20 on: December 02, 2012, 09:47:41 AM » |
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I'm on a Mac. On Firefox, buttons grow invisible for some reason, but it's still playable once I figured out this fact. Possibly related to this error? [14:38:41.686] IndexSizeError: Index or size is negative or greater than the allowed amount @ http://www.flog-game.com/game.min.js:51
Even balls went invisible at times... Gets frustrating, but I endured a few levels.  On Safari it never finished loading, so I checked the error console: Failed to load resource: media/sounds/button.* Failed to load resource: media/sounds/arrowBoost.* Failed to load resource: media/sounds/smallBounce.* Failed to load resource: media/sounds/bigBounce.* Failed to load resource: media/sounds/mediumBounce.*
At any rate, this is super entertaining, and I like the twist on minigolf you have here. Good job! edit: Forgot to mention; aesthetically brings me back to Kirby's Golf Course and the like, cool stuff!
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« Last Edit: December 02, 2012, 10:32:14 AM by agj »
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louroboros
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« Reply #21 on: December 02, 2012, 11:21:15 AM » |
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I'm on a Mac. On Firefox, buttons grow invisible for some reason, but it's still playable once I figured out this fact. Possibly related to this error? [14:38:41.686] IndexSizeError: Index or size is negative or greater than the allowed amount @ http://www.flog-game.com/game.min.js:51
Even balls went invisible at times... Gets frustrating, but I endured a few levels.  On Safari it never finished loading, so I checked the error console: Failed to load resource: media/sounds/button.* Failed to load resource: media/sounds/arrowBoost.* Failed to load resource: media/sounds/smallBounce.* Failed to load resource: media/sounds/bigBounce.* Failed to load resource: media/sounds/mediumBounce.*
At any rate, this is super entertaining, and I like the twist on minigolf you have here. Good job! edit: Forgot to mention; aesthetically brings me back to Kirby's Golf Course and the like, cool stuff! Yup, I had the same problems in Firefox myself. Now that I know it's not just me, I'll look into it soon. Thanks for the actual error log! Useful. Glad you like it; I'm elated that someone mentioned Kirby's Dream Course, because it was my original inspiration! It's also a very under appreciated game. 
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agj
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« Reply #22 on: December 02, 2012, 11:30:15 AM » |
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Yeah, FLOG is kind of like that crossed with Chu Chu Rocket maybe? Haha.
Played some more, level 12 has me stumped; those crazy portals!
edit: Just realized that I called the game 'Golf Course' in my previous post, why'd I do that.
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louroboros
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« Reply #23 on: December 02, 2012, 02:22:54 PM » |
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Fixed the Firefox-related issues. Still trying to figure out why the keyboard controls aren't registering on Kongregate.
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Fifth
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« Reply #24 on: December 02, 2012, 04:22:56 PM » |
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Sweet, cleared all the levels!
It's a solid game with some well-thought-out puzzles. 15 had me stuck for a while. And the title screen progression is very clever. Good stuff!
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louroboros
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« Reply #25 on: December 02, 2012, 05:38:13 PM » |
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Sweet, cleared all the levels!
It's a solid game with some well-thought-out puzzles. 15 had me stuck for a while. And the title screen progression is very clever. Good stuff!
Thanks!  Any idea how long it took to complete?
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Fifth
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« Reply #26 on: December 02, 2012, 05:44:15 PM » |
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The game as a whole? I'm not sure... maybe an hour?
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louroboros
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« Reply #27 on: December 02, 2012, 05:52:43 PM » |
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Yeah I'm just trying to get a feel for how long the puzzles take -- it's really hard for me to know since I know the solutions. Thanks!
Next time I'll include some statistics logging so I can see how people solve puzzles and adapt as I go.
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Ted Martens
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« Reply #28 on: December 05, 2012, 01:15:44 AM » |
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I love this! I got to level 5 or 6 and then Chrome crashed, might have been something else that did it (Sugar Loco Wrestling was loading too). I really liked the idea and the small details. The song and victory jingle are fantastic! I'll try it out again later 
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louroboros
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« Reply #29 on: December 05, 2012, 01:49:09 AM » |
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I love this! I got to level 5 or 6 and then Chrome crashed, might have been something else that did it (Sugar Loco Wrestling was loading too). I really liked the idea and the small details. The song and victory jingle are fantastic! I'll try it out again later  Thanks -- I haven't heard about any crash bugs (yet) so hopefully it was a fluke. The victory jingle and title screen music came from a royalty-free song pack from Garry J Lee and the rest of the tunes are by Russian programmer/musician/gentleman extraodrinaire, Shiru.
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