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878110 Posts in 32905 Topics- by 24327 Members - Latest Member: MasterFenrir

May 21, 2013, 06:58:17 AM
TIGSource ForumsDeveloperFeedbackDevLogsUnEarth
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GhostBomb
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« Reply #30 on: November 23, 2012, 09:16:36 PM »



I'm starting to work on the underground village you'll gain access to in layer 2.  Not only can you talk to the villagers to get knowledge about the depths of the planet, but the store here will bring a new dynamic to the game where you'll have to collect specific items and trade them in for various upgrades and consumables.

This will require a lot of art assets and coding.  Wish me luck.

BTW, if you're planning on playing the game PLEASE leave a comment about how you thought it felt to you.  I'm a horrible judge of my own game.  Thanks!
« Last Edit: November 24, 2012, 12:43:09 AM by GhostBomb » Logged

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GhostBomb
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« Reply #31 on: November 29, 2012, 09:46:19 PM »

BIG Update!

I completely reworked the main character sprite!  Admire his striking beauty.



I also changed the HUD and inventory colors slightly and got rid of that awful picture during the loading screen.

Another moderate change is that in layer 2, blocks will now flash before revealing a spike trap.
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Windybeard
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« Reply #32 on: November 30, 2012, 08:01:46 AM »


I completely reworked the main character sprite!  Admire his striking beauty.


HA HA HA, he really is beautifully striking!
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GhostBomb
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« Reply #33 on: December 29, 2012, 02:35:32 AM »

Well this project is pretty much dead in the water as long as my new computer doesn't play the game properly.

It would help me greatly if you knew anything about how to fix it:
http://gmc.yoyogames.com/index.php?showtopic=563520
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