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1057338 Posts in 42954 Topics- by 34889 Members - Latest Member: Vergil

October 25, 2014, 02:05:33 PM
TIGSource ForumsFeedbackDevLogsCore Society
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lithander
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« Reply #20 on: February 21, 2014, 05:42:53 PM »

So in the gif what we'd see is that th whole board would slowly get 'green' from left to right?
The easiest solution i can come up with to achieve that is not to track each words family tree but to compare a core's state to the listings in the deck. The more similar a core is to a listing the more it's color could resemble the listing's color. You could even do that on a word level if the current color-coding of 16 bit numbers proves to be too incomprehensible.

I'm going to give it a try! Smiley
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lithander
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« Reply #21 on: April 04, 2014, 03:03:11 PM »

Public Release of playable Version & Source Code

Github Repository: https://github.com/lithander/CoreSociety
Download as Zip: https://github.com/lithander/CoreSociety/archive/master.zip

There are 5 missions included. The task is usually to beat a certain score threshold by defining the initial memory layout of a subset of the grid's cores.

Check the Readme.md to get started!

If you don't feel like learning an exotic assembly language (how could you not?) there are reference solutions provided for each mission. Just open them, hit play, see the cores battle for board control. And if you're a little curious click on the Listings in the 'Deck' to see what instructions the colorful pixels in the memory represent.

I'm going to decide on the future of the project based on the feedback I get with this release. So this would be a good time to check out! Smiley


« Last Edit: April 04, 2014, 03:22:21 PM by lithander » Logged

lithander
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« Reply #22 on: April 21, 2014, 05:16:29 AM »

I've described the project's goal and my approach towards a solution in detail on my blog. If you want to know WTF this project is aiming to do that's the best starting point.

http://blog.pixelpracht.net/?p=537

Give it a read! Or at least have a look at the fancy illustrations Smiley
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