Hey everyone!
I've started some as3 dev some time ago and it usually came down to something that required a tiled map. I've tried a couple of mapeditors, like Tiled and Ogmo, but i felt not comfortable using them and they were lacking a few features i expect from a leveleditor.
In previous situations when i needed tiled maps i just made adhoc editors myself, but they were built only for a specific task with a specific framework in mind. Now i attempt to use all the experience i gained from those prototypes to implement a full-fledged standalone mapeditor capable of basic editing features aswell as nice to have stuff like trigger areas, custom locations, and linestrips for pathing or collision.
I've started work only earlier this week and by now completed the most basic feature set including tile brushes, layer management and multiple tileset support. It currently exports to XML only, but other formats like JSON will be supported later on.
I will provide an import template for FlashPunk in the next couple of days, so you would be able to immediately use it and try it out.
This is still in heavy development, but the basic implementation is functional. However i'm still looking for general feedback and feature suggestions as i want to make this tool like a decent alternative to existing editors. I'd appreciate your input on it!
Download:
http://wzl.vg/src/LevelUpv0.5.zipFor more specific info visit
http://wzl.vg/wiki/index.php?title=LevelUpCheers
wzl