It's been a crazy couple weeks! At the beginning of December, I got heavy into the Linux Monogame port (my older XNA game 48 Chambers is now running in Ubuntu!), then my old game dev partner came to visit for a few days, and then I became ill for about 5 days!
While I couldn't code, I did try to work on the story and design a bit, so it's starting to get a little fleshed out. I finally got back to coding a couple days ago and got the Blacksmith working (you can buy and sell equipment now, rough screenshot above), and started work on the Tavern and Mining Company.
I need to do a bit more work to the surface, then I'm going to start working on the enemies and traps for the Mines, and better random dungeon generation specifically for that area. Also, the mine tileset should be coming very soon.
Here's a mockup by Tony:
More soon, including a new video hopefully! :D