Thomas Finch
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« on: December 08, 2012, 01:37:54 AM » |
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« Last Edit: November 08, 2013, 01:52:43 AM by Thomas Finch »
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elija
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« Reply #1 on: December 08, 2012, 10:41:03 PM » |
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Liked the art direction! Will be nice to see more media items as you go along. Good luck!
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Guard
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« Reply #2 on: December 10, 2012, 06:40:10 AM » |
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Loving the graphics. Can't wait to see a working demo!
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Programming since Sept 2009 Web Developing since 2006
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razu
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« Reply #3 on: December 13, 2012, 08:26:50 AM » |
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Those sprites are wicked - subscribe me do!!
Good luck man!
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swordpond
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« Reply #4 on: December 15, 2012, 02:38:21 PM » |
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Great seeing this back on track! Will be checking in to keep track
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Trystin
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« Reply #5 on: December 24, 2012, 12:25:06 AM » |
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Sounding cool, are we going to maybe get some screenies soon?
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jO
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« Reply #6 on: January 04, 2013, 02:20:04 AM » |
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I really prefer to low-fi pixelversion of your original sprite. But then again, that is my personal taste, since I love pixelart. Are you planning to use this clash of resolutions in more areas than just the character portraits? If not I would fear that the portraits are just gonna stick out as something alien.
So IMHO i'd go with a low-fi pixelart look also for the portraits. It would result in a more homogenic look and also be a little easier on the amount of work you need to do when generating all those portraits. In addition, I really like the goofy look of your original sprite, which is completely lost in the new portrait. It looks way too serious for a comedic game imho.
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Moczan
Guest
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« Reply #7 on: January 04, 2013, 04:27:52 AM » |
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I would still try to aim for same resolution, you can have non-pixelart portraits, but display them on x2 or x3 (whaterever you use for your sprites). Most games that mix those two try to at least stay at same resolution.
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amidos2006
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« Reply #8 on: January 08, 2013, 02:51:11 AM » |
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Looks Great and interesting I like your pixels a lot waiting to see more screens in action
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Widget
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« Reply #9 on: January 20, 2013, 10:05:12 AM » |
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Also, I made a thread in Feedback for feedback on my ideas and to collect opinions on RPG features in general. Pop on over there if you want to share your views (or just post them here)!
Feedback thread, just to make it as easy as possible for anyone thinking of giving feedback. Screenshots: - Personally, I'd quite like to see what you've got for the menus and battles but I'm hardly going to feel cheated if you'd rather hold off until you've got more polish on the rest of the game Beyond that I don't have much more to add right now, other than to say it's sounding fantastic and I'm looking forward to further details.
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« Last Edit: January 20, 2013, 10:10:38 AM by Widget »
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Angelbait
Level 1
SCARY!
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« Reply #10 on: January 29, 2013, 08:35:48 PM » |
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Wewt! Stoked to see this in action bro!
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DustyDrake
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« Reply #11 on: January 30, 2013, 12:22:28 AM » |
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She doesn't match the other zombies, sadly. At least not to me.
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ANtY
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« Reply #12 on: February 02, 2013, 05:12:54 AM » |
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EDIT: Here is a side-by-side comparison for everyone to use as reference - yeah, not matching
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FawfulBeans
Level 1
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« Reply #13 on: February 02, 2013, 01:10:27 PM » |
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there isn't any where near as much difference in art style than there is in the sizes and proportions between the two characters. that there is the major problem.
also the poses are of completely different styles.by which i mean the new one's pose is perfectly straight and aligned to the 'grid' of the pixels, while the old one has a pose that isn't constrained in that way.
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ANtY
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« Reply #14 on: February 02, 2013, 04:12:38 PM » |
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EDIT: Here is a side-by-side comparison for everyone to use as reference - yeah, not matching I understand that. What I need is opinions on both of them. I don't understand if you guys hate the new art completely and want something identical to the old art, or if you're simply stating that the two arts don't go with each other at all. new is worse IMO
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ANtY
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« Reply #15 on: February 03, 2013, 03:08:06 AM » |
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Okay more constructive: the new one is very flat and the pose is stiff while the older one's pose looks more alive and believable
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horssse
Level 0
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« Reply #16 on: February 03, 2013, 02:12:13 PM » |
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a zombie game with chiptunes, hmm? fascinating.
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grayknight2k
TIGBaby
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« Reply #17 on: June 09, 2013, 02:55:40 PM » |
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Ardbob, is this project still going?
Don't let the opinions of others prevent you from continuing this.
The two characters you've shared are spot on in the same theme. The old man zombie is frail and angry. Beverly is standing straight because maybe she's worked on her posture since she is so concerned about her beauty.
KEEP GOING.
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