Good eve sirs and ladies
I am here to make a game with your support, criticism, and anything else. The Who:
The player is a young girl with the ability to fly effortlessly who’s just looking for a place to live and survive in a strange and ruined world full of floating islands in a post apocalyptic setting. What she finds in her travels is the story.The Where:
The game takes place “between clouds” in a literal fashion. There is a layer of impassable storm clouds above and below the player for what I imagine is most of the game or overworld. However, there are multiple indoor areas, such as buildings, caves, and giant machines that hold larger areas to fly around in. The overworld is planned to be a large ring of parallel clouds surrounding a greater mystery at the core. The Why:
I really like games where it’s about discovery and problem solving and I aim to make an experience like that. I also wanted to make a game where the player could fly freely around the screen to ease things like backtracking and finding new things, but at the same time restrain where they can go unless they have certain abilities. The How:
I’m using Game Maker 8.1, but I’ll probably upgrade to Studio at some point. I’m doing the programming and the art, which is really fun, but I think I’ll leave the music up to someone else. There is a whole dang lot I don’t know about Game Maker at this point, but I have a lot of spare time I can devote to learning what it can do.
Other features I plan on using - location sensitive player thoughts to flesh out the character. A weapon experience system based on fighting games wherein you get hit or hit something and your bar raises to unlock supers or other flashy moves(mostly eye lasers of various type). The thing going into the house at the top is a sunbeam - which I plan to use as save points.
I’ll make more mock ups and some animated gifs of the environments soon here since that’s easy to do in Game Maker and Photoshop. Any and all criticism is welcome as long as you’re not a jerk.