Traversia is an adventure/exploration platformer with a heavy focus on ambiance and atmosphere. You play as an older man who's on a "space vacation," when his ship malfunctions and crash lands on an uncharted planet, scattering the parts across it.
Traverse the expansive world around you, and enjoy detailed, lively environments while searching for your ship parts. You never know what you might encounter...
Here's a preview of the first area in the game:
I also have an older video showing off the forest environment:http://www.youtube.com/watch?v=4JFPFTtMB-Q
Traversia is meant to be laid back and relaxing, yet challenging and fun at the same time. The gameplay is based around exploration, as well as puzzles/obstacles. You'll complete these puzzles to advance through an area, while encountering obstacles that might require a special item to get past, or even another puzzle to be solved.
We don't want to reveal too much, as we want players to feel a true sense of wonder and mystery when they first play the game. We'll be posting somewhat infrequent updates (Let's say, twice a month?) regarding development status, and a few previews of the game here and there.
We'll most likely have a small, public demo out sometime before the end of the year. Development is going to be at a relatively slow pace, as we all have our personal lives to attend to, and are really just doing this as a hobby for the most part.
We're a team of 2 working on the game, which is being made in Game Maker: Studio.
You can also check out the game on IndieDB:http://www.indiedb.com/games/traversia