Traversia is an adventure/exploration platformer with a heavy focus on ambiance and atmosphere. You play as an older man who's on a "space vacation," when his ship malfunctions and crash lands on an uncharted planet, scattering the parts across it.
Traverse the expansive world around you, and enjoy lush, lively environments while searching for your ship parts.
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Here's a preview of the first area in the game:
Click for 2x scaled imageI also have a video showing off the forest environment:
http://www.youtube.com/watch?v=4JFPFTtMB-Q-----------
The game is meant to be laid back and relaxing. Similar to FEZ, there won't be enemies, death, or really any major hazards. We want players to be able to explore and discover without having to focus on killing enemies, collecting 1-ups, etc. It will allow players to really take in the lush, lively environments in the game.
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We don't want to reveal too much, as we want players to feel a true sense of wonder and mystery when they first play the game. We'll be posting somewhat infrequent updates (Let's say, twice a month?) regarding development status, and a few previews of the game here and there.
We'll most likely have a small, public demo out sometime in the summer (June or July most likely). Development is going to be at a relatively slow pace, as we all have our personal lives to attend to, and are really just doing this as a hobby for the most part.
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We're a team of 4 working on the game, which is being made in Game Maker: Studio.
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