I'm not entirely sure what direction I want to take the game just yet. My original idea was a survival game where thirst, hungry, body temperature, and so on played an important part, but I'm not really sure if that's actually what I want to do.
I've also thought about making it an "exploration game" with a lot of different areas, but how would I add gameplay that isn't just wandering around endlessly. Maybe throw some puzzles in? Quests? IDK.
For now, I'm just working on the core of the game and creating cool environments that are appealing to me.
Rangers is being developed in Game Maker: Studio. I've been working on it since August 2014, although it's sort of a "continuation" of an older project of mine named Traversia (Which is what this thread was originally for), from which I re-used a lot of assets. The game has been rebuilt from scratch, with much more organized code, easier level tiling, and so on.
Here's a comparison image I made showing when I first started working on Traversia, compared to what Rangers is like now: http://i.imgur.com/hglkl40.png
Right now, the game has...
- Platforming (Walking, Jumping, Swimming, Crouching, Crawling, Climbing)
- Day/Night Cycle
- Seasons (Spring, Summer, Autumn, Winter)
- Weather (Sun, Rain, Snow, Clouds, Wind, Fog, Mist, Rainbows)
- Ambient Visuals and Noises
- Save File Management
- Gamepad Support
Here's some eyecandy:
The music for Rangers is being done by Tim Rurkowski. He's been doing music for my games for a few years now, and has already done a few tracks that were originally for Traversia, which I'm reusing for Rangers.
You can check out his SoundCloud here: https://soundcloud.com/trurkowski
Feel free to follow me on the following networks to receive updates on the game and other stuff:
For those wondering, this thread was previously used for an older project of mine called Traversia, which I stopped working on a while ago. It had a lot of similarities to Rangers, so I reused most of the assets from Traversia, as I really liked them and didn't want them to go to waste, and started on Rangers as a new project from scratch.
I figured I'd just reuse this thread, since Rangers is basically a continuation of Traversia, but rebooted as a completely different game.