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April 19, 2024, 01:26:44 PM

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TIGSource ForumsCommunityDevLogs⋙-[ Rangers ]--▶
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ROCKYIII
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« Reply #20 on: December 14, 2012, 03:14:41 PM »

Love the colors, Forstride Smiley
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Forstride
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« Reply #21 on: January 22, 2013, 02:46:44 PM »

Decided to pick this back up again, after taking a long break to focus on my Minecraft mod.  I've mainly just been working on aesthetics and whatnot...



Changed the grass/foliage palette up a bit, added a vignette, and changed up the terrain for the title screen a bit (It's going to be the first area in the game).
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poe
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« Reply #22 on: January 22, 2013, 02:57:35 PM »

So good Shocked
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happymonster
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« Reply #23 on: January 22, 2013, 05:37:16 PM »

Very pretty!
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Forstride
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« Reply #24 on: January 23, 2013, 10:44:44 PM »

Made a few changes to the title screen:



Just some changes to the ground tiles at the bottom (So it looks like it's getting dark as it goes down), and of course, the redone pond with the little water stream.
« Last Edit: January 25, 2013, 09:28:40 PM by Forstride » Logged

Impmaster
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Scary, isn't it?


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« Reply #25 on: February 16, 2013, 08:04:14 PM »

 Crazy Epileptic



SO GOOD. MUST FINISH.

NAO.

FEZ 2.0
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siskavard
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« Reply #26 on: February 16, 2013, 09:09:46 PM »

So glad I found this. I'm learning Game Maker myself.

Looks really fun so far, nice work.

The lava lighting to me doesn't work because A.) the light emitting from it is white, it should be a yellowish orange & everything that light touches should be affected by that. and B.) the way you have the 'shading' right now is giving it a keyhole effect, as if we're just looking into the shot, instead of the the light bouncing off of the objects inside the room etc.

Just my two cents, again, I'm loving what I see here so good luck
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JigxorAndy
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« Reply #27 on: February 16, 2013, 10:54:07 PM »

This looks super pretty! Keep it up!
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Impmaster
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Scary, isn't it?


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« Reply #28 on: February 16, 2013, 10:58:12 PM »

Heh. You have Nemo swimming in a pond.

(clown fish are sea creatures)

 Blink Blink
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Calum Bowen
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« Reply #29 on: February 17, 2013, 07:29:43 AM »

these graphics are crazy beautiful. I want to stroll.
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Forstride
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« Reply #30 on: February 19, 2013, 07:55:25 AM »

First time showing the game in action:



Excuse the .gif color limitations.  Tongue
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rivon
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« Reply #31 on: February 19, 2013, 08:35:03 AM »

The little guy blends too much with the grass. Otherwise looks great Smiley
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Forstride
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« Reply #32 on: February 19, 2013, 08:42:13 AM »

The little guy blends too much with the grass. Otherwise looks great Smiley
Yeah, I'm actually working on fixing that right now.  I never really noticed how much he blended in too much until now.

I need to work on decreasing the contrast of the background as well, as it's a bit too busy now that I look at it.
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ANtY
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i accidentally did that on purpose


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« Reply #33 on: February 19, 2013, 08:48:08 AM »

The little guy blends too much with the grass. Otherwise looks great Smiley
other than this it looks great
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Panurge
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« Reply #34 on: February 19, 2013, 09:15:52 AM »

It looked nice when it was static but in motion it's just gorgeous!
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SterlingDee
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« Reply #35 on: February 19, 2013, 01:27:52 PM »

really beautiful in motion. The distant trees could probably be really low contrast in comparison to the sky and still look great.
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weiseguy91
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« Reply #36 on: February 19, 2013, 02:01:36 PM »

Everything looks great so far! I'd love to cover this in an Indie Preview Video on my YouTube channel, www.YouTube.com/WeiseGuy91. Maybe we can discuss this via PM?
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Forstride
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« Reply #37 on: February 19, 2013, 03:59:55 PM »

Everything looks great so far! I'd love to cover this in an Indie Preview Video on my YouTube channel, www.YouTube.com/WeiseGuy91. Maybe we can discuss this via PM?
I think it's a bit too early for that kind of thing, IMO.  I still need to polish the tiles and backgrounds more, as I'm not happy with them just yet.

----------

EDIT: Wanted to know what you guys think of the changes I made:



I basically made it so the back two foreground layers don't have the sunset fog fading thing to them, and just used the normal ground tileset.  It doesn't look as pretty IMO, but it didn't really look as nice before, though.
« Last Edit: February 19, 2013, 06:21:16 PM by Forstride » Logged

Alex Higgins
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« Reply #38 on: February 19, 2013, 08:01:13 PM »

I think it looks so much better the way you had it before, honestly. You end up losing the sense of depth you had before.
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« Reply #39 on: February 19, 2013, 09:22:14 PM »

First one is better. More atmospheric depth
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