Ok so big up
The playable demo is there !!!
Nothing finished much yet BUT i need some comments on this
I plan to simplify the game more and more since it have frame per seconds issues , it kinda slow on my computer
Play the game , on the city (with the fishy house) go on the left , and pick the scythe only
I want comments on
:Fluidity , fluidity after a while
:Fun of the game
:repetitivity , if yes , how ?
: Attacks of the Boss (red leaf , red fireball , ground meteor)
: behavior of the boss (too much ? )(
If you can't beat the boss , no worries , just play for a while , try freely
When you are touched by red leaf or red scythe , you can loose your ability a while (A button wich fires water spirit fishes)
Basically how to beat the weapon, use his projectiles , also don't let the projectile go beyond the right limit of the screen , the village is on this road
The life jauge is the village and villagers you are assigned to protect , the game stops when this bar is filled out
When you touch a classic projectile , you froze him , Fish launch them into an icy form
Make connections , try stuff , play a lot to discovers stuff
When you froze a projectile , after a while the frozen projectile disappears
Ok i stop right ,good game!
http://www.kongregate.com/games/airman4/malaika-princess-wip-build?referrer=airman4I need to work on the fish action button ...
Key arrow to move and
A to Fish projectile
Z to dash