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1065926 Posts in 43497 Topics- by 35512 Members - Latest Member: Louist

November 23, 2014, 03:53:38 PM
TIGSource ForumsFeedbackDevLogsGreat Permutator
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jO
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« Reply #20 on: March 08, 2013, 04:17:42 AM »

I finally finished box art Waaagh!

That is one super sweet looking boxart!
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ripatti
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« Reply #21 on: March 20, 2013, 07:09:56 AM »

Great Permutator released on Desura!







The game will out March 22. But you already can make preorder.

I still make Launch Trailer...
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ripatti
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« Reply #22 on: March 23, 2013, 05:45:29 AM »

Just finished Launch Trailer.
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ripatti
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« Reply #23 on: March 24, 2013, 10:46:28 PM »

"... itís the kind of puzzle game that makes me think every single level is impossible, but a number of minutes later, after Iíve had a tea and stared at the screen for a while, I find myself approaching the solution from a different angle. And all of a sudden, I feel like a genius. But then the next level hits me around the face even harder, as if to prove my will."
Chris Priestman for IndieStatic

Also I sent the key to Zach Barth (you know this guy created SpaceChem). He enjoyed it.
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ripatti
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« Reply #24 on: March 31, 2013, 12:30:07 PM »

30% OFF for a week.

Great Permutator OST released on Bandcamp.
You can listen it and purchase for any price.

Also I started porting the game for Linux and Mac.
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ripatti
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« Reply #25 on: April 26, 2013, 12:47:51 AM »

Greenlight. Please vote up.

I rewrited input and graphic parts from DirectX into a bunch of OpenGL and FLTK. Now it fine works on Ubuntu inside VirtualBox (but without sound and net yet):



Some troubles with fonts... I'll fix it.
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ripatti
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« Reply #26 on: July 07, 2013, 02:36:37 AM »

Hey, guys! Many days I wasn't here.

I need test this Linux port on different Linux machines.
Please try to run it and say me about found bugs.
For launch you need OpenGL and OpenAL.
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billyboob
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« Reply #27 on: July 07, 2013, 05:34:09 AM »

When I switch between fullscreen and window mode I lose the window frame (borders, titlebar). No errors reported in console though. xfce(gtk) gentoo.

Everything else is fine so far.
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ripatti
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« Reply #28 on: July 07, 2013, 11:33:02 PM »

When I switch between fullscreen and window mode I lose the window frame (borders, titlebar). No errors reported in console though. xfce(gtk) gentoo.

Everything else is fine so far.

Thank you!
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R.D.
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« Reply #29 on: July 07, 2013, 11:46:12 PM »

Wow, this really looks sweet. It kinda reminds me of the HaKox Puzzle Game which was mind bending at some points too.
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ripatti
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« Reply #30 on: July 09, 2013, 09:49:23 AM »

Wow, this really looks sweet. It kinda reminds me of the HaKox Puzzle Game which was mind bending at some points too.
Thanks!


Hey, people! I still need help with testing the game on Linux. I need more different machines!
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« Reply #31 on: July 24, 2013, 11:24:46 PM »

Okay, I have released Linux version.

Now I'm working on level editor for users.
The outer part of it is already done. The next is the inner part...

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ripatti
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« Reply #32 on: August 09, 2013, 12:37:55 PM »

I really need to test the Mac port.
You can download demo here.
It should work on MacOSX 10.6+, but may be will work on earlier versions.
Please try to run it and report me it's working or not and version of your MacOSX.
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ripatti
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« Reply #33 on: August 13, 2013, 10:20:16 AM »

Okay, the Mac version is released now.
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