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998776 Posts in 39178 Topics- by 30587 Members - Latest Member: gemstar

April 20, 2014, 08:33:35 PM
TIGSource ForumsFeedbackDevLogsFinishedHammerwatch - On Steam the 12th
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Author Topic: Hammerwatch - On Steam the 12th  (Read 84402 times)
raowyn
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« Reply #240 on: April 12, 2013, 07:51:01 PM »

deleted the OpenAL dll from the hammerwatch folder. No dice. Nabbed OpenAL from http://connect.creativelabs.com/openal/Downloads/oalinst.zip and installed. I have pleasant Hammerwatch sound now. Just in case anyone else runs into this- it's worth a shot.
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seagaia
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« Reply #241 on: April 17, 2013, 09:46:57 AM »

exceelent on greenlight Smiley
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Hipshot
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« Reply #242 on: April 17, 2013, 10:16:15 AM »

You saw it before me! I was late to the party, Myran texted me about it a while ago too.
It's excellent, I've been waiting for this moment for my entire life.

I'm gonna make a little bigger update a bit later, show some boss graphics and also present the warlock (again) and some stuff.
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Seiseki
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« Reply #243 on: April 17, 2013, 10:27:47 AM »

Congrats! Looking forward to playing it on steam! :D
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jmcmorris
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« Reply #244 on: April 17, 2013, 11:15:10 AM »

Congrats! Glad to see this get greenlit.
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Martin 2BAM
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« Reply #245 on: April 17, 2013, 01:13:24 PM »

Congratulations! I had no doubts that this would get greenlit Smiley
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Working on HeliBrawl
Franklins Ghost
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« Reply #246 on: April 17, 2013, 02:46:43 PM »

Congrats on getting greenlit
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jO
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Adventure awaits!


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« Reply #247 on: April 18, 2013, 02:17:46 AM »

Yes, congratulations!  Gentleman

Very well deserved
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Suicider
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« Reply #248 on: April 20, 2013, 12:45:38 AM »

I have some trouble running the demo on linux with mono. Just after the second bridge on the first floor the game freezes and starts to allocate lots of memory. After a while the game just crashes but does not create any error.txt. Here's the stack trace: http://pastebin.com/LZ8iLQWz.
Hope this helps!

Cheers
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WasketTheSmellerOfDanger
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« Reply #249 on: April 22, 2013, 12:51:53 PM »

Me and my friend have been having issues connecting to each others game. We try to join we put the host name in, and every time it says "wouldn't resolve host name". how do you fix this.
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Eldboll
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« Reply #250 on: April 30, 2013, 03:17:02 AM »

Congratz on getting greenlit dudes, you really deserve it! I played it a few weeks ago, really solid stuff so far. Couldn't get multiplayer to work, which is the part I'm most stoked about, but still. SOLID!

Keep at it, I want to play as the warlock!
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08--n7.r6-79.84
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« Reply #251 on: May 02, 2013, 05:29:18 AM »

The only question that does not give me fall asleep is "when I see the savepoints in the game???" I mean that I want to continue to play from dungeon in which i played the last time!
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seagaia
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« Reply #252 on: May 02, 2013, 02:18:49 PM »

Hipshot, have you written anywhere the process of getting greenlit, the events that helped spur enough popular vote? I think it might be useful to compile a list of "Greenlight success" stories somewhere.
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eigenbom
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« Reply #253 on: May 02, 2013, 03:28:28 PM »

congradumaltionsongreenlighting!
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Satiel
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« Reply #254 on: May 08, 2013, 08:27:14 AM »

Maaaaaan, I'm really digging this game.
Hammerwatch is incredibly fun and congrats on getting greenlit guys!

We put up a small spotlight on the game to help spread the word, check it out guys and congrats again! :D

http://www.youtube.com/watch?v=8r07lgrBh8M
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