J-Snake
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« on: December 23, 2012, 03:32:52 PM » |
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When TrapThem ships I want as many people as possible to experience a fluid looking game. Now the trick xna does here natively is that it clamps to your individual refresh rate as long as it is approximately 60 hz. So if everyone has 60 hz or multiple of it, problem solved.
However if there are few people with 50hz, 75hz, 100hz and similar they will notice ugly stutter because the logic-updates and rendering is out of sync. To solve this I can run my own system that keeps the game the same but runs fluidly on every screen.
So I am fairly interested if there is anyone who doesn't have 60hz or multiples of it nowadays.
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ஒழுக்கின்மை (Paul Eres)
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« Reply #1 on: December 23, 2012, 03:43:53 PM » |
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59.7
i'm not sure why it's an odd number like that but that's what it is
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J-Snake
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« Reply #2 on: December 23, 2012, 03:52:47 PM » |
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It is still around the 60hz rate. You can vote as 60. An xna game should clamp to it as long as it is not more off than 0.5 hz.
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Raptor85
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« Reply #3 on: December 23, 2012, 08:12:29 PM » |
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100hz on my primary monitor, my two secondary LCD's refresh at 75hz
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-Fuzzy Spider
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rivon
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« Reply #4 on: December 24, 2012, 02:19:36 AM » |
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I have a screen which can do 50-75Hz. I like to use 72Hz but I don't have my Xserver configured properly right now so I use 51Hz :D And 60Hz on my notebook.
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J-Snake
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« Reply #5 on: December 24, 2012, 02:35:18 AM » |
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Thanks for the input. 2 catches right there.
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Eigen
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« Reply #6 on: December 24, 2012, 02:45:00 AM » |
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Monitor properties show 100Hz on my laptop. Will your game run in windowed mode because most full-screen games are 60Hz for me, I think.
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Oddball
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« Reply #7 on: December 24, 2012, 06:16:06 AM » |
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75
Why didn't you include 75 and 100 in the poll? It would have made the resulting data much more useful.
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J-Snake
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« Reply #8 on: December 24, 2012, 07:21:23 AM » |
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Will your game run in windowed mode I am not a friend of windowed mode. I want to encourage people to sit down and enjoy/dedicate them to the game without derails. But I might add this feature if there are too many complaints.
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J-Snake
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« Reply #9 on: December 24, 2012, 07:25:15 AM » |
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Why didn't you include 75 and 100 in the poll? It would have made the resulting data much more useful. Because there are only 2 options to consider for me, either the game will stutter or it will not. The worst stutters will be on 50 hz screens but they will also be striking on higher rates as long as you are not above 180 hz. I edited it to your like since it doesn't hurt.
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« Last Edit: December 24, 2012, 07:32:29 AM by J-Snake »
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Average Software
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« Reply #10 on: December 24, 2012, 08:51:14 AM » |
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85 Hz.
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What would John Carmack do?
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impulse9
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« Reply #11 on: December 24, 2012, 09:02:41 AM » |
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60 s⁻¹
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SolarLune
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« Reply #12 on: December 24, 2012, 09:18:03 AM » |
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60 hz, though I think my monitor can support higher rates.
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Eigen
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« Reply #13 on: December 24, 2012, 10:25:40 AM » |
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You edited the poll so that my "other" vote became 50Hz which just isn't correct but I can't change it. Oh well. Just so you know.
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PompiPompi
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« Reply #14 on: December 24, 2012, 11:16:40 AM » |
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59.7
i'm not sure why it's an odd number like that but that's what it is
Paul, that sounds like an average frame rate. Try to measure minimum or maximum out of 20 frames, or just don't average frame rate or even draw a graph of your frame rate while playing the game. Or just use a profiler that shows a graph of your frame rate. The 59.7 probably comes from a lot of 60 FPS frames and one lower FPS frame rate in a while.
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Master of all trades.
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Eigen
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« Reply #15 on: December 24, 2012, 01:31:46 PM » |
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I can't remember the game but in order to play it with Nvidia 3d glasses the refresh rate had to be 23.976Hz which was an option along with 24Hz. Close but no cigar. I imagine it's the same with 59.7 and 60.
Not sure of the reason though.
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« Last Edit: December 24, 2012, 03:07:05 PM by Eigen »
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Christian Knudsen
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« Reply #16 on: December 24, 2012, 03:13:20 PM » |
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I can't remember the game but in order to play it with Nvidia 3d glasses the refresh rate had to be 23.976Hz which was an option along with 24Hz. Close but no cigar. I imagine it's the same with 59.7 and 60.
Not sure of the reason though.
That's film 24 fps when transferred to NTSC. Maybe that's an option because the Nvidia 3D glasses can also be used for watching 3D films?
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