Another character! She arise from the idea that it would be nice to have a character, who can occupy more than one field. But I'm still not sure how to implement her movement behaviour. :D We will see!
Cheris, the nearly human alchemist Nobody in the village knew the name of the old, grumpy man who purchased one piece of land high up in one the many branches of the cursed mountain plateau.
Pleased to live his declining years far away from the turmoil of society, he was flabbergasted when he found a strange being inside his tool shed. A scaled entity, neither snake nor human, nested itself inside the shed.
The attempts of the old men to scare the being away did not prosper and over the course of many months a curious relationship between the two began to develop. Even if the being wasn't able to speak or understand the human tongue, the old man noticed some sort of human intellect and emotion behind the monstrous facade. Worries about what may happen to the creature, should he cease to be, drove the old man to consult an old acquaintance of his, in spite of his wishes to leave his past behind.
Despite being skeptic of the fanatic and inhuman interest his old friend, Magnitus, one of the ninety advisers of the formerly zirconian emperor, showed in the creature, they eventually managed to perform a mould-breaking ritual. A ritual, powerful enough, to bestow the creature with almost human appearance and completely human mindset.
Though fascinated by their accomplishment the old man knew all too well what the curse of humanity entails: The creature would eventually pity her newfound existence and condemn the old man for his doings.
In the following years the old man taught the human language and some knowledge about alchemy to his new student, but never gave her a name.
One day however the old man found her browsing through old records of his, uncovering a ritual itnended to make her fully human. Enraged and filled with the felling of betrayal the old man decided to banish his student, sending her off to the world.
As if Magnitus had been waiting for this opportunity, he took the poor girl with him and promised her to do everything in his power to transform her into a complete human being and so he brought the girl to the capital of central-Zirkonia.
She never looked back to the lonely cottage, high up in the cursed mountain plateau, but her thoughts would surely stick with the old man, especially after Magnitus showed her letters of the old man. Letters where he called her: "my daughter, Cheris".
As a profound
alchemist Cheris brings a wide arsenal of brews and mixtures into the battle.
Everything from highly-combustible oil, smoke-bombs to potions that induce hallucinations is at her disposal. Should Cheris run low on potions, she still has a pair of daggers to fall back to.
On the battlefield Cheris will
occupy two fields, one with her upper body, the other with her tail and is thus capable of blocking larger pathways.
Additionaly she is able to poison her enemies with precise bites or drain poison from her allies if needed.