PLAYER 1
WASD, E, and Space
PLAYER 2
IJKL, U, and Right Shift
Dude,
what do your hands even look like? Did you have octopi stitched on there? And... do you expect that one of the players will be left-handed and the other a rightie, or why do you flip the directions/buttons from one player to another? Did you select buttons in order to play each character with one hand!?
Any sensible human being want to control the directions with their right hand, and have their left hand press two buttons that are
next to each other. I propose to you the following control scheme:
Player 1: WASD - TAB - Q
Player 2: Arrows - N - M
Or if you can't do arrows: IJKL - T - Y
Other than that:
"I LIKE IT A LOT ITS AWESOME THE WAY THE DUDES DIE IS BAD ASS"
True, the animation is cool! Also like that it's a shooter where the shooting is more sparse, you don't just spam with bullets.
When I enter the *aiming* mode I want to be able to walk, slowly, as in one of your old gifs if I remember correctly. I also want the player to preserve his direction, so that if I started aiming when facing right, and press left while keeping up pressed, he walks backwards.
I like that the ammo is sparse, but maybe you could get at least two or three rounds per packet?
Looking forward to seeing what the environments will look like.