Doing the tedious landscaping today has let me to think about the nessecity to add a random terrain generator for 0.2 or 0.3. Currently I place every tile by hand wich is boring and tedious. I thought of a couple of concepts for the terrain generator-which one do you like the best?Concept 1
Every object(buildings, character switch statues and so on) would have fixed co-ords, the terrain generator would lay down the tiles and trees, taking into account object locations so each building has some plain grass around it and is not sitting in a river.Concept 2
Fixed MUST HAVE object names, but the terrain gen lays the tiles and the objects-possibility for failures.
Go ahead, tell me your opinion!
EDIT: if anyone has a better idea, go ahead-say it out!