Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

879333 Posts in 32975 Topics- by 24362 Members - Latest Member: Zokk

May 23, 2013, 08:05:51 PM
TIGSource ForumsDeveloperTutorialsRequest a Tutorial
Pages: 1 ... 31 32 [33]
Print
Author Topic: Request a Tutorial  (Read 89875 times)
Rabbit
Level 3
***


i can do what i want

TheRabbitInferno
View Profile WWW Email
« Reply #480 on: March 04, 2013, 12:09:08 PM »

How to stitch together sprites in GML to build a single sprite. For example, legs and torso of a person being separate sprite because the torso does multiple animations such as shooting, reloading, and the legs need to just be runnin' legs.
Logged

Whiteclaws
Level 2
**


Caus' Why Not ?


View Profile Email
« Reply #481 on: April 06, 2013, 05:31:14 PM »

How can I make pancakes ( I burned my house last time I tried ... )
Logged

Someday , Polar Bears will invade us ! Meanwhile , why don't you check out my site ? It's 100% FREE and you get free cake each time you visit us ( The cake is a lieeee... )
Rabbit
Level 3
***


i can do what i want

TheRabbitInferno
View Profile WWW Email
« Reply #482 on: April 06, 2013, 05:39:00 PM »

How can I make pancakes ( I burned my house last time I tried ... )

Lower heat, lightly oil the pan, and flip them when they start to bubble a little bit. Should be about 30 seconds or so. If they don't bubble within 30ish seconds then turn your heat up sightly.
Logged

Whiteclaws
Level 2
**


Caus' Why Not ?


View Profile Email
« Reply #483 on: April 06, 2013, 05:43:04 PM »

How can I make pancakes ( I burned my house last time I tried ... )

Lower heat, lightly oil the pan, and flip them when they start to bubble a little bit. Should be about 30 seconds or so. If they don't bubble within 30ish seconds then turn your heat up sightly.

A pic of the expected result ?

I tried you methods and mines are a bit "flambées"

P.S: Burned my house another time , tho ...
Logged

Someday , Polar Bears will invade us ! Meanwhile , why don't you check out my site ? It's 100% FREE and you get free cake each time you visit us ( The cake is a lieeee... )
Rabbit
Level 3
***


i can do what i want

TheRabbitInferno
View Profile WWW Email
« Reply #484 on: April 06, 2013, 05:59:14 PM »

http://www.youtube.com/watch?v=bfrP4MEXawA

Check it.
Logged

Dualmask
Level 0
**



View Profile WWW
« Reply #485 on: April 25, 2013, 11:43:46 AM »

How to stitch together sprites in GML to build a single sprite. For example, legs and torso of a person being separate sprite because the torso does multiple animations such as shooting, reloading, and the legs need to just be runnin' legs.

Draw the parts in Flash (in the general size you want your sprite to be), make all the limbs into groups or better, symbols in a library, rotate them as needed and export the posed parts as .PNGs and make your sprite strips out of them. Not quite as crisp as pixel art, but effective.
Logged
Reggie02
Level 0
**


View Profile
« Reply #486 on: April 30, 2013, 10:39:43 PM »

Hey guys
I'm new to game maker and i'm working on an engine for a platformer. So far, I have variable jumping and movement. I wanted to implement ledge grabbing next but I just can't find any sort of help/tutorial explaining this so I was wondering if I could get help over here. My collision checking for my blocks in done like so (if anyone finds this relevant:
//When colliding with the object stop moving
move_contact_solid(direction,0)
if place_meeting(x,y+1,obj_block) then vspeed=0
if place_meeting(x,y-1,obj_block) then vspeed=0
if place_meeting(x+1,y,obj_block) then hspeed=0
if place_meeting(x-1,y,obj_block) then hspeed=0

Thanks in advance
Logged
Reggie02
Level 0
**


View Profile
« Reply #487 on: May 18, 2013, 01:55:58 PM »

BUMP BUMP
Logged
Pages: 1 ... 31 32 [33]
Print
Jump to:  

Theme orange-lt created by panic