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890941 Posts in 33518 Topics- by 24759 Members - Latest Member: multifractal

June 18, 2013, 01:44:14 PM
TIGSource ForumsDeveloperFeedbackDefez 3: Mortar
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Author Topic: Defez 3: Mortar  (Read 5406 times)
increpare
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« Reply #15 on: October 08, 2008, 04:06:35 AM »

No, I can play it just fine. I just don't understand it.
How can you do one without doing the other?
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Hideous
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« Reply #16 on: October 08, 2008, 04:08:18 AM »

I press a button and everything aligns. I press another button and a square moves to the goal. HOW DID IT ALIGN.
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increpare
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« Reply #17 on: October 08, 2008, 04:25:28 AM »

I press a button and everything aligns. I press another button and a square moves to the goal. HOW DID IT ALIGN.
Ah; so by 'play it fine', you mean that you know what buttons do things, but you don't really know what exactly they are doing? 

In general, when you tell us that you're playing a game, are we to take it to mean that you know how to get the game to respond to your input in some way, though not that you necessarily have any meaningful interpretation of this response or its effect upon the game in question?

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« Last Edit: October 08, 2008, 04:34:03 AM by increpare » Logged
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« Reply #18 on: October 08, 2008, 04:28:56 AM »

Yes. But I'm weird, so.
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« Reply #19 on: October 08, 2008, 11:07:09 AM »

Maybe you should read the original game's thread, Hideous.
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« Reply #20 on: October 08, 2008, 11:10:20 AM »

I did. Back when he posted it the first time. That doesn't mean that I can see what's going on.
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Zaphos
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« Reply #21 on: October 08, 2008, 12:16:01 PM »

No, I can play it just fine. I just don't understand it.
Did you get to the end?

To understand it, think about parallel projections from 2D to 1D, and how you'd reverse them.
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