Secondly, I'm not selling myself as a person. I'm selling a service and thats that. I'm a company, I have a product and this is business. Its all about focusing on what really matters.
I'm afraid to say that it's very relevant who you are with this particular service. First thing I looked for is the bit on the website that establishes your credentials as a game designer. Unfortunately what I was looking for was shipped games, plenty of them, and ideally successful ones (either in the indie or mainstream space). My feeling is that without that experience, no-one will want to pay for your consultancy services no matter how well you get the word out or improve the website.
I think if you're really going to pursue this path then you will have to do as others have suggested and offer your services for free and then rely on endorsements from teams you've helped to bolster your CV.