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879425 Posts in 32977 Topics- by 24365 Members - Latest Member: Mimiga

May 24, 2013, 04:18:09 AM
TIGSource ForumsDeveloperCreativeAudioMusic libraries - or make my own music?
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Author Topic: Music libraries - or make my own music?  (Read 3757 times)
Hayden Scott-Baron
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« Reply #15 on: October 13, 2008, 03:25:24 AM »

Thanks for the advice. I agree that in some circumstances it would be useful to hand over tracks to a musician to spruce up, or to make some remixes and derivative accompanying tunes. That's definitely a good idea and something I'll bear in mind in future.

I think for now, however, I'm quite enjoying the idea of working solo on my games, at least for now. Smiley
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raiten
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« Reply #16 on: October 13, 2008, 06:38:07 AM »

Your music sounds really good, makes me think of Pikmin. I'm trying to use Jamendo but it's hard finding music that would go well with most games.
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shrapnel
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« Reply #17 on: October 13, 2008, 08:58:40 AM »

I (sometimes) like combining chiptuney stuff with newer synths and instruments, if that is something you are into. Most of my stuff is very melody driven but I'm always working on being a slick producer.

Checked out your samples; you've got some great stuff there.  I like the presence of newer instruments.  Nice drumlines, too.  A sprite would need to bob its head to the rhythm, I think.

I really like "Morning" and "Suspicion".
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DEMAKE compo entry: Road Trip: Southwest USA
Hayden Scott-Baron
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« Reply #18 on: October 13, 2008, 10:02:55 AM »

Does anyone know how to get chiptunes, or indeed any non-apple, instruments into garageband? I tried the YMCK plugin, but it just created a horrible loud beep which I think messed up the audio in garageband, I had to restart the program.
 
edit: aha, the Bitcrusher effect has a number of retro filters which you can apply to any instrument. You can get some pretty oldscool sounding stuff.
« Last Edit: October 13, 2008, 10:25:05 AM by dock » Logged

Kekskiller
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« Reply #19 on: October 13, 2008, 11:19:21 AM »

A few days ago a read an interesting thread about converting VST to Apple stuff. Check out this link: http://www.fxpansion.com/index.php?page=5 . Could be help.
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Hayden Scott-Baron
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« Reply #20 on: October 14, 2008, 05:29:25 AM »

Spent my lunchtime going through the tutorial for Musagi. It's a really great little program for chiptune style stuff, although it crashed on me a couple of times... ;_;  I can definitely foresee myself firing this up in order to do some game music in the future, even though I would have to fire up VMware Fusion on my mac at home to use it.
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increpare
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« Reply #21 on: October 14, 2008, 05:49:26 AM »

Spent my lunchtime going through the tutorial for Musagi. It's a really great little program for chiptune style stuff, although it crashed on me a couple of times... ;_;  I can definitely foresee myself firing this up in order to do some game music in the future, even though I would have to fire up VMware Fusion on my mac at home to use it.
be sure to give pxtone a whirl as well Smiley
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muku
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« Reply #22 on: October 14, 2008, 05:54:36 AM »

Spent my lunchtime going through the tutorial for Musagi. It's a really great little program for chiptune style stuff

Actually, via VST plugins, you aren't limited to chiptune style at all! Smiley It's a great little program.

Did you use the latest version? Because I found it quite stable, it didn't crash on me so far.
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The Cosyne Synthesis Engine - realtime music synthesis for games
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