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1043656 Posts in 42286 Topics- by 33954 Members - Latest Member: TimGuthrie

September 18, 2014, 09:48:25 PM
TIGSource ForumsFeedbackDevLogsFinishedHiversaires (released iOS/Android)
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Author Topic: Hiversaires (released iOS/Android)  (Read 25847 times)
Jad
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« Reply #140 on: April 10, 2013, 06:39:17 AM »

the look of this game is inducing the phenomenon where I start feeling physically attracted to its maker without ever meeting him/her D:

so nice

you also make a good job of making your life and your notes look idyllic and hella attractive
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aliceffekt
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« Reply #141 on: April 14, 2013, 08:38:13 PM »



Hiversaires releases in 5 days.

Here is some of the music http://www.youtube.com/watch?v=biSxkyBGXFY&feature=player_detailpage&vhs=1#!
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XXIIVV

Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
electrolyte
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« Reply #142 on: April 16, 2013, 06:30:41 AM »

This looks really lovely, amazing work for just 2 and a bit months!  Coffee
looking forward to its release.
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fisher
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« Reply #143 on: April 19, 2013, 02:31:21 AM »

Excited to play tomorrow.
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Andrio
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« Reply #144 on: April 19, 2013, 10:49:13 AM »

Ahh! Been playing this for half an hour and it's so very mysterious. Trying to work out this 'puzzle' which is hard to decipher or explain. D:

edit: Ahh, this is difficult! Maybe I'm just not writing enough notes.
« Last Edit: April 19, 2013, 01:53:35 PM by Andrio » Logged

aliceffekt
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« Reply #145 on: April 19, 2013, 07:17:47 PM »



Hiversaires is now available in the iTunes App Store for 2.99$.
Help and hints is available at this url.



Thank you TIGs for your support and ideas.
Until next time.

 Beer!
« Last Edit: April 19, 2013, 07:49:51 PM by aliceffekt » Logged

XXIIVV

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mushroomized
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« Reply #146 on: April 19, 2013, 07:39:49 PM »

Congrabbles! YOU DID IT!
 Gomez Gomez Gomez Gomez Gomez Gomez
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jamesprimate
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« Reply #147 on: April 19, 2013, 10:59:35 PM »

purchased! the art, atmosphere and level design are GORGEOUS, even more so than the devlog would indicate. the symbology is instantly engaging and like with myst, you immediately have that FEEL...

and that LSDJ wav channel hit for one of the switches made me happy of course  Gentleman

im having a lot of crashing issues though on an iPad2 (seems specific to when a fuse/light is placed), but i was on an older OS so ill update and see if that helps at all.
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aliceffekt
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« Reply #148 on: April 20, 2013, 05:53:23 AM »



Ah man ! I noticed the crash. And I fixed and submitted the patch to apple already Smiley ! It should be available soon enough.

I left in a really silly memory leak.  Facepalm
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XXIIVV

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Sean Hogan (seagaia)
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this is okay


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« Reply #149 on: April 20, 2013, 08:41:01 AM »

i love memory leaks mmmm
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aliceffekt
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« Reply #150 on: April 21, 2013, 06:12:35 PM »



http://wiki.xxiivv.com/221
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GhostBomb
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« Reply #151 on: April 21, 2013, 08:44:24 PM »

I still seem to have problems with crashing Sad
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aliceffekt
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« Reply #152 on: April 22, 2013, 03:36:16 PM »

The patch has not been accepted by apple yet.

http://wiki.xxiivv.com/Patch+notes

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XXIIVV

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compostface
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« Reply #153 on: April 22, 2013, 04:43:10 PM »

I'm glad to see you are changing the button sizes... the side buttons are definitely way too big at this point.  Constantly turning in circles.

Great game aside from that annoyance though.

I'm taking my time with it... writing down everything and making maps is fun.
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st33d
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« Reply #154 on: April 23, 2013, 09:09:01 AM »

Must admit that the black-flash gets on my nerves. It's like its blinking for me and it makes me blink and that does my head in. I think I would have preferred just a straight cross-fade but that's probably just me.

Had me a crash also so I'm gonna have to wait a couple of weeks. I like the simplicity of it though.
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aliceffekt
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« Reply #155 on: May 01, 2013, 05:10:04 PM »



The patch 2.83 is now live.

Fixed a memory issue crashing iPad Mini and iPods.
Updated the controls, left and right buttons are now smaller.
Fixed a game breaking bug that made the seals impossible to collect.
Fixed visual issues having to do with device ratios.
Optimized images.
Updated credits with the names of collaborators.
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XXIIVV

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aliceffekt
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« Reply #156 on: May 01, 2013, 07:51:21 PM »

Other good news

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XXIIVV

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GhostBomb
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« Reply #157 on: May 04, 2013, 12:28:33 AM »

I just finished it.

Quite an interesting game.  It was a lot more straight forward than I expected.

I'd love to see a more fleshed out game with more puzzles and atmosphere types.  The atmosphere was amazing, especially as you reach some of the last areas.

One question is why are there 3 empty slots in your inventory for batteries when there are only 2 batteries in the entire game?  Was it just for artistic consistency?

(Oh, btw, the way you put in the mute button was very clever)
« Last Edit: May 04, 2013, 12:33:56 AM by GhostBomb » Logged

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aliceffekt
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« Reply #158 on: May 05, 2013, 06:51:13 AM »

Ghostbomb, there is actually a 3rd fuse. It's not required to finish the games.
There are a few areas that are not required to finish the game.

I am working on a new project that will be longer, deeper and better Smiley

Also, Hiversaires is out on Android.



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BLAMBO
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« Reply #159 on: May 05, 2013, 12:54:08 PM »

 Beer!
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