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TIGSource ForumsCommunityTownhallM.M.S.B.C. II (Atari 2600 Homebrew)
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Author Topic: M.M.S.B.C. II (Atari 2600 Homebrew)  (Read 2982 times)
Moon Goon
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« on: February 16, 2013, 08:01:28 AM »

M.M.S.B.C. 2 for the Atari 2600 is the work of Jason Santuci.  M.M.S.B.C. the comic book is copyright BIT"POP by Ricky Henry and Chad Shoettle.

New game for your old 2600!  Got the ROM download at AtariAge plus project details:
http://www.atariage.com/forums/topic/207626-mmsbc-2-done/

Alternative download link: http://sdrv.ms/UnVURH

Since this is a real Atari 2600 binary an Atari 2600 emulator is needed to open and play it.
Use Stella for Great Justice
http://stella.sourceforge.net/downloads.php


Feedback section is here:
http://forums.tigsource.com/index.php?topic=31612.0

This is a two player cooperative game.  The objective is to rack up as many points as possible - which also means both players surviving as long as possible.  RESET will reset game.  SELECT will toggle between 3 difficulty levels: NORMAL, HARD and MANIAC.  Each players FIRE button will launch a laser.  Once a salvo has been launched no additional lasers can be fired from your ship.  Lasers will damage and pass through enemies.  Each player has a shield bar at the bottom left (player 1) and right (player 2) side of the screen.  If too much damage is taken from collisions with enemies or fire then the player will be forced to land.  Landing reduces the cities morale (topmost status bar).  If morale drops to zero the game is over.  At certain periods during the game a boss will appear shooting fireballs.  Once the boss is defeated gameplay will resume at a higher difficulty level.

Enemies:

SPACE BUNNIES
Four mutant space "bunnies" will march forward intent on invasion.

COMETS
Space debris and evil satellites will shoot forward seemingly intent on harshing your mellow.

FIGHTERS
A duo of space mutants press forward whilst tactically diving or retreating unexpectedly.

SPACE PICKLE
The leader of the fleet.  Will strafe the players while occasionally attempting to ram them.  Launches fireballs and warps around the screen.  When hit teleports to a new location.
« Last Edit: February 27, 2013, 03:07:19 PM by Moon Goon » Logged

I'm a PEEK'er. I'm a POKE'er. And I'm a midnight coder. I type my programs and hit RUN.

Check out itch.io for my Atari 2600 game ROMs! http://theloon.itch.io/
Moon Goon
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« Reply #1 on: February 27, 2013, 03:14:49 PM »

Sorry for the confusion.  It looks like I was unclear giving attribution for this game.  The Atari 2600 game is made by me (including art, music and game design).  Ricky Henry makes the comic book the game is based off of.  Chad Schoettle is the lead artist on the comic.
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I'm a PEEK'er. I'm a POKE'er. And I'm a midnight coder. I type my programs and hit RUN.

Check out itch.io for my Atari 2600 game ROMs! http://theloon.itch.io/
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