I quite liked it
. It was totally oldschool DOS game style, and kind of reminded me of F. Godmom. It was pretty challenging, even though the difficulty curve kind of looks like an EKG readout.
My only complaint was the fake walls... argh! I'm not a fan of fake walls that are necessary
to pass the level. They just seem kind of cheap, like they're there to artificially bump up the challenge. For things like secrets and bonuses they're fine, but... yeah, just my personal opinion I suppose.
Anyway, I got all the treasures on all the levels, but I wasn't aware that there were other ranks for not getting hit/not using keys (until I read this thread afterward). But even though the game was fun, I don't think I'll be going back to try for those. If it had been made apparent that those were goals from the beginning I would have tried while I was playing, but now I just sort of feel like I'm satisfied with completing the task that was put before me, if that makes any sense.