Thank you guys!
What elements are featured in the game? Will it have the same style of combat as Pokémon?
Elements are still being thought up, but I think I'm just going to stick with: Water, Fire, Earth, Dark, and Light.
Combat will be very similar as in Pokemon, allowing you to use items from your inventory during battle and picking out which attack move you'd like to set that may be relative to the opponents weakness. Catching monsters will be a bit different but have a similar base, you collect their soul with various equipment after you decrease their health for better odds.
I loved everything about the classic Pokemon games so I'll be mocking it quite closely with the twist of an MMORPG - Large project but a great experience hopefully.
Let me start by saying that the art is magnificent!
I have some crits not concerning the art style but rather the evolution, I don't think the evolution into the last one is "logical" (though that might be the point ofc). I think a "smart" one should keep the smart style and don't turn into a "beast"
Well, the furthest left is called "Dream" > "Reverie" > "Nightmare", you evolve from Dream into either
Nightmare or Reverie depending on how it's tamed.
I'll take that into consideration, but for those monsters it was intended.
Also updated these monsters a bit. Needs a lot of touch up and rendering still.