Setting up your system for iOS developmentThis article assumes that you have a project setup in Unity and would like publish it onto an iOS device. It will go through the setting up of provisioning profiles, adding devices to the profile and creating an application.
Using Unity with GITThis article will go over the basics of setting up Unity to use source-control and setting up your first project
From Unity to XCode to TestFlight to the clientHow to get your application built for distribution using TestFlight
Making your first project with Unity and Augmented RealityThis article is for anyone who want’s to get started in the world of Augmented Reality (AR), it will be using Qualcomm’s Vuforia (Mainly because it’s very good, and its free!).
Using Lua inside UnityA very quick guide to get Lua into your Unity projects in two minutes
Beginners guide to MonoBehaviours in C#A brief overview of what MonoBehaviours are.
Asynchronous / Synchronous in Unity for beginnersWhat does Asynchronous / Synchronous code look like in Unity?
Hope it helps!