I just noticed that allegro is slow, that's all.
Really? I'm surprised at this. Unless you're doing quite complicated things it should be reasonably zippy. What sort of stuff were you doing?
(allegro does have its own troubles but, for me, speed was never one of them (even back on my old pentium 75)).
What I mean to say is that it's unfortunate that you're having these troubles.
And my programs haven't worked for two people thus far.
I haven't ever had portability issues with allegro in particular, and I have used it reasonably extensively. Has anyone else?
That said, until the new version of allegro is out, for performance-intensive things I'm going to go with SDK. Though, I'm very tempted to switch to
GLFW, because I'm only using opengl, but...I'll resist the urge to change in favour of actually getting the game written
