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1026037 Posts in 41122 Topics- by 32721 Members - Latest Member: bloodmoney0006

July 23, 2014, 04:16:26 PM
TIGSource ForumsCommunityTownhallThe King of the Wood
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Author Topic: The King of the Wood  (Read 2771 times)
deathtotheweird
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« on: February 21, 2013, 01:17:46 AM »

http://alllen.tumblr.com/post/43634869332/thekingofthewood

a short fps that rips off deus ex and blade runner and many other things:

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Porpentine
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« Reply #1 on: February 22, 2013, 12:04:38 PM »

good game

efficient storytelling
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Alchiggins
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« Reply #2 on: February 22, 2013, 12:45:06 PM »

I really enjoyed that! Not at all what I expected.
 
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deathtotheweird
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« Reply #3 on: February 22, 2013, 01:31:58 PM »

good game

efficient storytelling

thanks! that really means a lot coming from you.
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seagaia
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« Reply #4 on: February 24, 2013, 10:41:31 AM »

This was fun, recommended it to some friends. Game was a bit scary, for me. I ended up shooting the guy in the head and playing the piano, should've explored that room first and probably not have been a jerk.
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deathtotheweird
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« Reply #5 on: February 24, 2013, 11:35:36 AM »

Thanks. It got a bit of attention on RPS and indiegames.com, which is cool.

Some guy named Nerdcubed who is apparently very e-famous also featured my game in one of his videos: http://www.youtube.com/watch?feature=player_detailpage&v=EmbWMQbuMcc#t=261s . His video generated more traffic than RPS and indiegames.com combined x 3.
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Dragonmaw
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« Reply #6 on: February 26, 2013, 02:55:30 PM »

fucking slick and sexy and spooky, really good stuff. great use of environmental storytelling and suspense.

anything more planned in this vein re: story or mechanics?
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deathtotheweird
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« Reply #7 on: February 26, 2013, 04:38:33 PM »

Nothing planned but if I were ever to come back to this I would have multiple missions for the player to do. So you would be at your office, and you would have a list of targets to assassinate.

I was thinking one could be set in a large city, where you would have to do actual detective work. Talk to people and look for clues and then infiltrate their apartment, etc. Maybe have a chase scene like when Deckard runs down that one Cyborg in Blade Runner. I loved that scene.

Another fun idea was a SpyParty type deal. Give the player a sniper rifle and set them up on a building overlooking a party watching to see if you can spot the cyborg amongst them. That one would be tricky, but it's just an idea.

Would be fun to do these but I won't do that now, I have other things I want to make. But I might return to the idea later.
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