|
Andrio
|
 |
« on: February 28, 2013, 03:07:01 AM » |
|
  Hello! Melodisle is a puzzle platformer about singing and melodies. (Download)EDIT: Turns out Melodisle got way too cool for Dropbox and therefore my links are disabled. Here's a temporary solution. (Download)It's the first game I've ever finished and was made for the One Game a Month February challenge. Let me know what you think! ♪
|
|
|
|
« Last Edit: March 05, 2013, 04:53:49 PM by Andrio »
|
Logged
|
|
|
|
|
caiys
|
 |
« Reply #1 on: February 28, 2013, 03:28:48 AM » |
|
r u fez?
|
|
|
|
|
Logged
|
|
|
|
|
Andrio
|
 |
« Reply #2 on: February 28, 2013, 03:34:04 AM » |
|
r u fez?
Yes. 
|
|
|
|
|
Logged
|
|
|
|
|
caiys
|
 |
« Reply #3 on: February 28, 2013, 03:55:08 AM » |
|
I had a quick play and I like the general concept of using notes, though I think you should maybe cut the playable notes down a bit, maybe even right down to 4. I'd actually quite like to see pretty much all interaction done through playing notes (though maybe keep a dedicated 'examine' button), as that would give the game more of a unique feel. Movement feel pretty sluggish which is probably to be expected given the dev time. So to sum up: gud gam concept, do want more 
|
|
|
|
|
Logged
|
|
|
|
|
Claw
|
 |
« Reply #4 on: February 28, 2013, 07:38:26 AM » |
|
Bugs/critique when you die and respawn the respawn point is sometimes a bit off and you can repeatedly fall into the water, and the note blocks that raise up don't always register when you press the note on them, you need to be bang on centre. Control in the X axis could be a bit tighter too. Also took me a few mins to realise what the 'elevator down' button was but that's no big deal.
Anyway I really really love this, it's wonderful, fantastic job! I'm totally stuck with one key left though, the bird puzzle Tried playing corresponding notes on do re mi fa so la ti do scale to each bird but nothing, I'll keep thinking.
|
|
|
|
|
Logged
|
|
|
|
|
Andrio
|
 |
« Reply #5 on: February 28, 2013, 11:55:33 PM » |
|
I think you should maybe cut the playable notes down a bit I can see where you're coming from, but I actually designed the game around an octave (8 notes), so any other number of playable keys just wouldn't make sense. Besides, I have a whole keyboard of buttons, why not utilise them? But thank you for your feedback  @Claw: I'm completely aware of these bugs/design flaws but didn't get around to fixing them due to time constraints/inexperience. However I did implement workarounds, such as making the player return to the start if he gets stuck in a continuous fall. And thank you as well! It's awesome to hear people I follow on the Twitter liking my game :D Let me know if any of you finish the game! People seem to be finding it challenging (which is totally awesome!)
|
|
|
|
|
Logged
|
|
|
|
|
mushroomized
|
 |
« Reply #6 on: March 01, 2013, 08:53:59 AM » |
|
This is cool, I will kill these birds though
|
|
|
|
|
Logged
|
|
|
|
|
Raycast
|
 |
« Reply #7 on: March 01, 2013, 09:06:39 AM » |
|
This is great, I've been playing for over an hour, but I can't figure out the BIRDS.
|
|
|
|
|
Logged
|
|
|
|
|
Claw
|
 |
« Reply #8 on: March 01, 2013, 10:17:02 AM » |
|
had a random idea and thought I'd cracked it but I was wrong.
I figure the order of the birds is what they say, like DO = 0, RE = 1, then their colour is the note, but I've tried it and no win. Also tried going up to each bird and playing their note in order of DO,RE,MI..etc
super stuck!
|
|
|
|
|
Logged
|
|
|
|
|
Raycast
|
 |
« Reply #9 on: March 01, 2013, 10:57:03 AM » |
|
had a random idea and thought I'd cracked it but I was wrong.
I figure the order of the birds is what they say, like DO = 0, RE = 1, then their colour is the note, but I've tried it and no win. Also tried going up to each bird and playing their note in order of DO,RE,MI..etc
super stuck!
Yeah, I tried the exact same thing. M-maybe a hint, Andrio?
|
|
|
|
|
Logged
|
|
|
|
|
Andrio
|
 |
« Reply #10 on: March 01, 2013, 09:24:34 PM » |
|
Wow, people are interpreting the bird puzzle in so many different ways!
It has nothing to do with the colours.
Also make sure to double-check sequences, they may not trigger properly sometimes because of a 'bug' where pressing the 'first note' of a sequence out-of-order will reset the sequence counter to 0 instead of back to 1.
I'll probably update it sometime next week, just to fix a few silly bugs that I've noticed which are easy fixes. I don't want to touch it too much.
I'm saving that for the future.
|
|
|
|
|
Logged
|
|
|
|
|
Raycast
|
 |
« Reply #11 on: March 01, 2013, 10:55:51 PM » |
|
I've tried playing the birds' notes in front of them in order, reverse order, from top to bottom, bottom to top. I tried every method also making sure I played the birds' corresponding notes at the exact same time they did.
I'm runnin' out of options here.
oh god I hate birds so much I wish I can sing these birds to death
|
|
|
|
|
Logged
|
|
|
|
|
Andrio
|
 |
« Reply #12 on: March 02, 2013, 01:17:37 AM » |
|
Hmm. Message me the codes you're entering.
|
|
|
|
|
Logged
|
|
|
|
chrysiridia
Level 0
I like puppies
|
 |
« Reply #13 on: March 02, 2013, 06:08:44 PM » |
|
This is lovely. The little walking sounds are adorable. The mouth appearing on the back of the head if you play notes while facing away from the screen is a little weird, though.
|
|
|
|
|
Logged
|
|
|
|
|
mushroomized
|
 |
« Reply #14 on: March 02, 2013, 07:19:37 PM » |
|
Time to bruteforce the last puzzle
|
|
|
|
|
Logged
|
|
|
|
|