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998776 Posts in 39178 Topics- by 30587 Members - Latest Member: gemstar

April 20, 2014, 08:33:45 PM
TIGSource ForumsFeedbackPlaytesting2x0ng: procedural puzzle combat roguelike, sequel to Xong
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Author Topic: 2x0ng: procedural puzzle combat roguelike, sequel to Xong  (Read 5936 times)
dto1138
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« Reply #60 on: March 25, 2013, 10:22:54 PM »

I have a release candidate for the 2x0ng beta. IndieDB news and downloads here:

http://www.indiedb.com/games/2x0ng/news/2x0ng-nears-completion-with-10rc1

Or you can get it from Blocky.io:  http://blocky.io/2x0ng.html

Thanks so much to all of you for your comments and feedback!
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dto1138
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« Reply #61 on: March 25, 2013, 10:34:05 PM »

2x0ng faux cartridge box art:

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ithamore
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« Reply #62 on: March 28, 2013, 12:03:28 AM »

2x0ng faux cartridge box art:

I might get this (the faux cartridge image) printed on a T-shirt.
« Last Edit: March 28, 2013, 12:32:25 AM by ithamore » Logged

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dto1138
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« Reply #63 on: March 28, 2013, 10:52:32 AM »

Hey, do it Smiley. Although, I have a plan to do some work with acrylics on a real canvas to more closely match the watercolor-ish style of Intellivision box art. That might look nicer---I really just made this because I had to have a proper box art to do my Desura submission (still waiting to hear back---I'd imagine it'll be a while due to everyone being busy.)

Right now I'm just focusing on some beta testing----speaking of which, did you get a chance to play the game? Hit me up if you have any questions/bug reports/feedback.
--david

I might get this (the faux cartridge image) printed on a T-shirt.
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ithamore
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« Reply #64 on: March 29, 2013, 11:01:47 AM »

Sorry, about bug reporting this way, but I'm using WinXP 64-bit and thought you might enjoy how I played with the debugger. I'll try one of my other XP computers later, since they're 32-bit.

Best of luck with Dasura.


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dto1138
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« Reply #65 on: March 29, 2013, 11:16:42 AM »

Hi! thanks for the bug report. I'm sorry about the crash, this is an issue with the underlying runtime. I knew that it affected unpatched 64-bit Win7 (i.e. no service packs) but wasn't aware it affected any other versions of Windows. Do you have any service packs installed in your XP64?

Regardless, I'll be communicating with the SBCL team about a fix, since it affects their stuff too.
Thank you for the screenshot too, that will def help.
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dto1138
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« Reply #66 on: March 29, 2013, 11:59:28 AM »

Looks like Nick Reineke has done a hands-on video review over at Indie Impressions: http://indie-impressions.com/?p=1893

Sorry, about bug reporting this way, but I'm using WinXP 64-bit and thought you might enjoy how I played with the debugger. I'll try one of my other XP computers later, since they're 32-bit.
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ithamore
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« Reply #67 on: March 29, 2013, 11:52:30 PM »

That video was great. I've already been thinking of some rough drafts for front-paging, but part of me just wants to post that video.

My favorite draft so far:

This is Xong. This is 2x0ng. Any questions?

Looks like Nick Reineke has done a hands-on video review over at Indie Impressions: http://indie-impressions.com/?p=1893


I haven't updated my OS in a while, so I'll do that and let you know.
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dto1138
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« Reply #68 on: March 30, 2013, 01:50:12 AM »

Yes, Nick gave some really great feedback and I'll certainly implement several of his suggestions right away (smaller player hitbox, wall slideyness.) Please also let me know if you have any suggestions of your own. Once again dreadfully sorry about the compatibility issue---I'll hope to have that sorted out soon.

BTW, if you need extra screenshots and/or info, there are full-size shots and a few other things on my "media" page here: http://blocky.io/2x0ng-media.html

That video was great. I've already been thinking of some rough drafts for front-paging, but part of me just wants to post that video.

My favorite draft so far:

This is Xong. This is 2x0ng. Any questions?
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dto1138
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« Reply #69 on: March 30, 2013, 10:05:34 AM »

That video was great. I've already been thinking of some rough drafts for front-paging, but part of me just wants to post that video.

My favorite draft so far:

This is Xong. This is 2x0ng. Any questions?

Just realized, the Any Questions campaign with the frying egg, I think that's very decade-appropriate for this 80s-ish computer game Smiley
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dto1138
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« Reply #70 on: March 30, 2013, 11:09:24 AM »

I found a 2nd nice video review! http://www.youtube.com/watch?v=ojQ-zPBvaTI 
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ithamore
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« Reply #71 on: March 31, 2013, 10:50:27 AM »

Final draft 1 is complete and posted.

If you want me to edit the quote or add a direct link to the Indie Db page for 2x0ng, just let me know.
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dto1138
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« Reply #72 on: March 31, 2013, 10:57:45 AM »

Hi, looks great, just one minor question---it looks like you posted the 2nd video (Ridler Gaming) and not the 1st video you commented on (Nick Reineke's Indie Impressions.)

They're both great vids, I just thought I would ask whether you meant to link the Impressions one you commented on.

Thanks ithamore Smiley I'm glad you are liking the vibe. I really appreciate the exposure.
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dto1138
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« Reply #73 on: March 31, 2013, 11:06:13 AM »

Were there any further issues in getting the game to run on 32-bit? 
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dto1138
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« Reply #74 on: March 31, 2013, 11:34:29 AM »

Hmm. Actually an indiedb link might be good as an alternate download location, (just in case my site exceeds bandwidth. I'm currently on a cheap plan).

Final draft 1 is complete and posted.

If you want me to edit the quote or add a direct link to the Indie Db page for 2x0ng, just let me know.
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